Thanks
Wesnoth is one of my favorites because of its quality and lack of ads.
It is impressive how well this works on mobile and I like being able to play this on a phone.
Thanks for this great video game.
It is impressive how well this works on mobile and I like being able to play this on a phone.
Thanks for this great video game.
Great turn based strategy
Thank you to the developers for all your work! I played it on my PC years ago and was surprised there was an app. Lots of gameplay with the built in campaigns. I appreciate that itโs easy to browse and download add-ons.
I Love this game butโฆ..
I grew up playing this game on a laptop soooโฆ you can imagine how excited I was when it popped up as a game recommendation. Itโs great, just as I remembered. Except it doesnโt save my progress in the scenario Iโm playing. If you close the tab or are gone to long
BOOM! โ๏ธ๐ฅ
Itโs all lost.
I plan to keep playing and hopefully it will be fixed in the future. Great job otherwise ๐๐ป
BOOM! โ๏ธ๐ฅ
Itโs all lost.
I plan to keep playing and hopefully it will be fixed in the future. Great job otherwise ๐๐ป
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Mechanics
The core mechanic of lawful, chaotic, neutral with the day and night cycle doesnโt seem to work all that well, Iโve been playing this game for 10 years now and have repeatedly had my lawful units; which are supposed to attack better in the daytime, miss every one of 4 or 5 attacks or only land one, while the chaotic defender hits with every attack even in the daytime when they allegedly attack worse.
Terrain is also another issue, tactically speaking being in water limits movement, visibility, and weapon effectiveness. As being in water is tactically considered to be occupying low ground and thus a disadvantageous position; some disadvantages to occupying low ground, limited visibility, which can significantly obstruct your view of surrounding terrain and potential threats. It makes you more vulnerable to fire from enemies occupy higher ground, they can fire on you with greater easy and accuracy.
Lastly combat is based on a number of attack basis, for example an elf archer has 2 melee attacks, but if attacked by a unit with 3, the elf archer will only attempt to defend itself twice, when in reality nobody is going to stand there and let someone hit them freely, fundamental flaws in the system as a whole.
Plus I would like to see the loyal trait be applied to units once youโve advanced them twice
Terrain is also another issue, tactically speaking being in water limits movement, visibility, and weapon effectiveness. As being in water is tactically considered to be occupying low ground and thus a disadvantageous position; some disadvantages to occupying low ground, limited visibility, which can significantly obstruct your view of surrounding terrain and potential threats. It makes you more vulnerable to fire from enemies occupy higher ground, they can fire on you with greater easy and accuracy.
Lastly combat is based on a number of attack basis, for example an elf archer has 2 melee attacks, but if attacked by a unit with 3, the elf archer will only attempt to defend itself twice, when in reality nobody is going to stand there and let someone hit them freely, fundamental flaws in the system as a whole.
Plus I would like to see the loyal trait be applied to units once youโve advanced them twice
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Great Strategy Game
This game has just the right mix of chess, Lord of the Rings and DND. It has a simple but really intuitive combat system and has tons of hours of gameplay with mod support, scenarios and local gameplay. I love playing this game by myself (I love a good pass and play I can play against myself) with friends or family. I would say I think cross platform play (my computer with another computer) is a little hard to figure out. Also most of the games units are not recruitable in normal local games (units such as death knights and peasants) the only to access them is through mods like Era of Magic and Reign of the Lords. I would love more base game factions to be released in future updates and this is a really overall fantastic game!
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