Great game! 1 suggestion
Each level could then have its own unique looking skin and maybe different background music or theme. Just a suggestion to break up the monotony of looking at 2 skins with the same motherboard hum the whole time. It would make the player be curious what the next level or world looks like and want to continue progress.
Good luck with this new game, it’s got great potential 👍
Response from developer
Thank you, this is a good suggestion and I have written it down. Some of it is already in there, just not signposted: Recompile, ESCALATE and the motherboard are progress thresholds that each change how the whole board plays. There are also more skins than the two you have seen (they are earned rather than sold). But "each stage looks different" is the part I have not done, and you are right that it would give you something to be curious about. On music I will be honest: I left it out on purpose. An idle game sits open for hours, and a loop is the first thing people mute. The ambient hum is meant to be wallpaper rather than a soundtrack. What I am going to look into is scenarios and puzzles that add to the universe of progression and to the story of the AI you are training. Giving each of those its own look and its own sound bed is a genuinely good idea, and I will do my best to incorporate it. Thanks for playing, and for taking the time to write this up.
Great game
Response from developer
Thank you for the honest review! I do read all these reviews and emails to support@isak.tech to straight to my phone. I will take any and all suggestions seriously! Let me know what you think would be a fun addition. I have ideas but hearing from players help guide me and help me prioritize certain features over others! Right now I’m exploring avenues of how to add more actual features / content rather than just new “upgrade” menus. So suggestions to explore would be great! Plus I do give out promo codes / beta invites to those interested which comes with game skins. Either way, thank you for the awesome review!
Game locked by upgrade
Response from developer
Update: the fix is live now in 2.0.62. Grab the update and your save should unstick itself. You had it exactly right. When you fault a tile back in from NVDIMM it takes a board cell and can never merge, and on a small board that puts Recompile permanently out of reach. Recompile now asks for the tier your board can actually still build, so it opens back up the moment you update. Thank you for writing it up so clearly, that’s what let me find it. Sorry it cost you a save! (Ps that beta invite still stands, support@isak.tech)
Fun game!
Response from developer
Absolutely! There’s always room for improvement! Thank you. Let me know if you do hit any bugs, support@isak.tech. You can also send me an email with suggestions/feedback for improvements. I will do my best to improve the game! Thanks!
Fun
Response from developer
Thanks! I’m still working a few kinks outs, and taking suggestions for improvements! Feel free to throw suggestions my way at support@isak.tech! Thank you for taking time to review my game!













