There is no sound on my iphone
No Sound on iphone 16
Magnifique mais aucun suivi
Ok but short
Was initially going to leave a positive review, but….
Also pebble/cobblestone floated in air until end of game once placed in inventory. I took screenshots
Too expensive for how short this segment of the series is, more on par with 1.49….
Absolutely Amazing!
No Sound in iPhone 13
Yeah, no. This game has no sound in my iPhone 13 … waste of money.
Still adore this series
Best ever!
Amazing series
Voice Acting is not so good
The game play is fun, and the story compelling. I would have liked the graphics to be a teeny bit more up-to-date. I enjoy the feel & look of 90's point and click PC games, but also like the smoother look of current-day controls.
Overall, not a bad game, but I don't think I will be purchasing the sequels.
Pay to talk to a woman-hating ghost?!
When it comes to actually meeting other ghosts (the point of the game apparently) Joey suddenly takes over from your character and does all the talking!!!
This game is beyond annoying. It was like putting up with my old boss all over again.
Aren’t games supposed to be fun?
I spent actual money on this?!
The lead protagonist is pretty much
You have to give your protagonist a sense of danger or at least make them a tad bolder. Just about everything you click on has some snide kind of retort like “Im not touching that.” But then you’ll end up using some random object that makes no sense and the protagonist has no trouble agreeing to do these weird things.I think for the right kind of person this is a great game mechanically but not for anyone looking for something more fantastical then a character who just complains all the time and weird things happened to. Just a matter of taste I suppose.
Joey is no help
Ideas?
Атмосферно
Fantastic start to the series!
These games are near perfect!
I’d love to see some more Blackwell games, maybe a few prequels or sequels.
Buggy
There was another earlier bug with the phone in Kelly’s room that had me stumped but not permanently stuck. Less of a “bug” and more a game design thing if you do things in a different order.
Overall, as a fan of adventure games, this fell short. On pacing, I usually expect to be stuck for a bit, then have a big breakthrough where the game moves quickly again for a bit, then get stuck again, repeat. In this one I feel I’ve had to squeeze every clue out like juicing a potato with my bare hands without much reward for my work. And mostly brute forcing.
Also I don’t like the characters very much, which is important in a story-driven game. I DO like the premise though! I just don’t feel it delivered on my hopes.
