Bloons Blitz Reviews: Is It Legit?

Customer Experience

Positive experience64.6% of reviews
Neutral19.5% of reviews
Negative experience15.9% of reviews

~ Based on 195 written reviews from the US App Store.

Is Bloons Blitz Safe?

Bloons Blitz appears safe based on user ratings. AppsHunter Safety Score for Bloons Blitz is 94/100.

This assessment is based on 2,129 user ratings, with an App Store average of 4.7/5.

Safety Analysis

93.4% of ratings point to a safe experience
2.7% of ratings suggest some concerns
3.8% of ratings point to a risky experience

~ Based on 2,010 App Store ratings for Bloons Blitz.

Is Bloons Blitz Legit?

Bloons Blitz appears to be a legitimate app. AppsHunter Legitimacy Score for Bloons Blitz is 85/100.

Based on 85 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

POP, POP!!!!

Loooove this game!! It’s my new favorite!! 🎈I was so excited to see another entry in the blooms series, and am really digging the new style of gameplay! The roster of heroes and monkeys that you form a team with is a blast! I love the progression and strategy in building a monkey battle squad. The maps are diverse and vast with a lot of discoverable events that help you in different ways.

There’s a lot of awesome upgrades, talents, and skills for the different monkey talent trees. Opening packs for toy figures and stickers is a hoot! You use the figures to upgrade heroes, and stickers give you cool passive perks. The music tracks are really fun and catchy as well! I’m excited for the future of this game and what is to come! Thanks Ninja Kiwi!

The game is fantastic! I have a couple feature suggestions I wanted to share. It would be cool to see individual stats for each monkey after a match, including the balloons they popped and total damage dealt. I’ll have matches where I’m obliterating balloons, and it’d be fun to see exactly who was doing the heavy lifting for further strategizing. Also more daily and weekly challenges, and skins could be sweet too! I understand development takes major effort and deserves to be supported, which I am happy to do. That’s all, just wanted to give my feedback and appreciation! :)
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Frustrating

Game is way too hard and annoying. I’m on stage 32 now and I’ve lost like 13 times. The base level bloons are too strong so I can’t really collect any blops, which makes the bloon rush impossible. Which then makes the boss impossible. When I search for a vacuum all I find are chests back to back like 4 times. All I want are the Quincy upgrades but I get like the arrow storm which is bad, and I get like the worst sniper upgrades. Wizard and tack are useless . Also the hero prioritizes the boss so little bloons just sneak up on you which is so frustrating because it relying on my guys to kill the bloons next to me but they just won’t. I watched many guides that say just use the faster firing sniper and fire mortar and upgrade Quincy but it doesn’t work some how. Also I didn’t know this but stickers stack if you have multiple of the same type which is much better than merging stickers I wish the game hadn’t told me to do that because now I just have a bunch of mid stickers. Honestly merging does not really make them that much better.
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Amazing

With a few updates, bringing in other consoles and online features this could genuinely be the next big game. You could like do online modes were after you upgrade your team it’s like capture the flag. Then you could add other game modes.

Jogo incrível

Amo jogos desse tipo, e ainda sendo bloons, apaixonei

So fun and addicting

Ive been playing the same for 3 days now and i cant wait for new updates in the future to see how they will implement the other characters and heroes. Well done to the dev team.

Decent game lacking progression.

Its a fun roguelite game with satisfying elements but the game becomes too difficult in the later stages while player progression stagnates.

There isn’t a lot of units and some are mandatory to use to beat later games. Generally this isn’t a good thing because every level then becomes repetitive and a complete RNG gamble.

The ballon rush mechanic while satisfying when completing, is way too difficult. It’s complete luck as to whether you get monkeys like the mortar and tack and their upgrades to survive properly without just running away.

Hero upgrades are pretty underwhelming and is also pure RNG based as you need its upgrade materials. I have been soft locked from hero upgrades for many stages because I am missing one specific type of plushie while having 13+ of each other type.

Hope to see more updates to this game to address these issues.
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Whelming.

This is a full game, but it feels like a demo. There’s nothing wrong with what you get, but it feels woefully lacking when put up against other games in the same genre. Within the first hour you’ll encounter more or less everything the game has to offer. Excluding the three main hero monkeys (2 are unlocked), there are only 6 weapon monkeys total. Leveling them up doesn’t really make you feel more powerful.
Blops (EXP) are the same shade of blue as the blue balloons, making them hard to distinguish apart in the fray.
Stickers don’t seem all that useful, only really minor percentile improvements until you upgrade their rarity, and even then the improvements are whelming.
There are microtransactions and dark patterns, but nothing too egregious, which is expected from a free2play game.
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Fun new take on Bloons

I’ve really enjoyed playing this. Really addictive and fun discovering new level paths. No progress after level 50 though - is there more coming? Hoping for more Monkey types too.

Good, Room to Improve

Gameplay loop is typical, if you like survivor-likes, and Bloons, you’ll like this. It’s easy to learn, simple to understand. I really like having to puzzle my stickers in. Otherwise my review is going to seem negative, but I have no complaints about the game outside of these. A good 7/10 overall.
A tad aggressive on the pop ups. No I’m not wasting 50 bloontonium on the perfect setup, nor will I ever.
The percentage discount on the big packs of stickers/toys is minimal compared to the medium packs, and if hunting the rarest items the medium packs are more efficient.
The gameplay loop is pretty stale long term. it really could benefit from some more complex mechanics. At the moment it’s just “get one of 6 towers, upgrade them or yourself, pop bloons, don’t get hit” And as upgrading yourself in game goes, you can only upgrade popping power. No utility or defensive upgrades. No merging, no secondary items. No evolution.
Needs endless mode. I want to break the builds, get the full upgrades. I’m getting all the medals, I’m around level 6 medal 3 now, but the highest in game level my hero has been is 12. I want to max out my upgrade paths on all three monkeys, and my hero. That’s one of the most fun things to do in a game like this.
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It’s bad.

If you like upgrading two meta towers and playing the same run every time this is for you if you actually wanna have fun play vampire survivors. I love td6 but they gotta stick to what they’re good at, everything they have made that derives from tower defense is a flop, lock in Ninja Kiwi. Sticker progression is abhorrent as you end up using the same ones on every hero, plus the stickers don’t feel like they really do anything, on top of this the game actively punishes you for trying new hero, tower, and sticker combinations. No reason to explore levels and it’s 50 of them with nothing interesting and nothing worth searching for, I guess there’s upgrades but i feel like it’s more so luck than anything else that you run into those. This just feels like a cheap cash grab, maybe it’s just because it’s new but if this is setting the framework for the future I don’t have high hopes.
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Unfortunately not a real game

This game could've been insane if they'd designed it as a game first and monetized after, keep the skins keep the bs packs whatever but why is the base game so slow and clunky. Just give me the map and let me flush out actual builds, I get 2 levels on 1/4 monkeys and then I'm walking in circles around a "boss" for 80% of the level time and it's so unsatisfying. The entire Point of these games is to ramp up and feel powerful and then eventually hit a point where the game either humbles you or maybe ur rng and strat was good enough to take it all the way. The weird level system (like the game levels you drive to after the bosses) was not needed, sure have levels but do it like all the other games like this let me get to the actual end with a real build and then unlock the next stage 😔 this game could've been so insane
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⭐⭐⭐⭐ Bloons Blitz Review – 4/5

Honestly, Bloons Blitz has been a fun and addictive mobile game so far! 🎈 It’s been an enjoyable experience, and I’m glad I gave it a try.

One thing I like is that the game has kept me interested. It’s the kind of mobile game that makes you want to keep playing and see what comes next. I’ve been having a good time with it, and it’s made a great first impression on me.

So far, I haven’t run into any major problems, which is definitely a plus. My experience has been positive, and I haven’t had anything ruin the fun for me.

I’m giving Bloons Blitz 4 out of 5 stars because I’ve enjoyed it so far, but I still think there’s room for improvement. I’d like to see how the game develops with future updates and what else it brings to the table.

Overall, if you’re looking for a new mobile game to try, Bloons Blitz is worth checking out. My experience has been enjoyable, and I’m looking forward to seeing how it improves over time!

Final rating: 4/5 ⭐⭐⭐⭐

Fun, addictive, and worth giving a shot! 🔥🎈
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Crashes

It’s a very good game but it crashes every 5 levels.

Not as pay to win as you'd think

The game is surprisingly really fair for a mobile game. It rewards patience, and lets you replay levels to get more rewards for you to get stronger so you can progress. Don't listen to the haters and don't be afraid to take it slow:
- I managed to unlock all 3 characters within a month. RNG means it might take longer for some, but quicker for some. Free to play means you spent time and not money.
-Stickers give you the easiest power boost to your characters (tip: stack attack speed), and the game gives you a lot between levels, game modes, and daily rewards
-Quincy is the strongest hero, everyone starts with him for free
-Mortar monkey with burny stuff is actually the strongest upgrade, don't listen to the ad

Biggest positive: the game doesn't force you to watch ads between games. Its a choice you can make to boost your gameplay. Huge win!

The only negative: game is pretty new so it will take a while to balance things out, but they'll get around to it.
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so much potential

the great part about btd6 is that you get to choose your own strategy. this game locks significant player agency behind rng / paywall. this is made worse by the fact that there are only a handful of valid strategies.

Amusant

Pour de petite partie rapide, le jeu est idéal

Buffem o bumerangue

O jogo em si é MUITO BOM,mais tem um personagem que tá meio ruim atualmente,ele é o bumerangue ele não acerta os blons vocês poderiam aumentar a hit box dele por favor se sim obrigado

Buggy

Can't get more than 9 Sleepy Odyn

Best game

This is addictive! And fun. And one of the best ninja kiwi games (not that any are horrible, they are all really fun)!

Leider schnell monoton

Die ersten paar Stunden sind recht witzig und abwechslungsreich. Irgendwann hat man das Spiel „verstanden“ und nimmt einfach 2 Sniper mit für die Bosse und einen Mörser mit Feuer für die Bloons. Danach wird einfach Schaden und Geschwindigkeit für alle gelevelt und das war es. Der Ablauf bleibt immer der gleiche und es ist keine Abwechslung ob ich jetzt durch eine Wüste oder Eisfläche laufe. Die verschiedenen Modi sind ziemlich gleich. Nur die Geisterlevel nerven, Beispiel: 1. Bosskampf und die Sniper sind noch nicht hoch gelevelt und man erwischt den „unverwundbaren“ Boss mit den 2 Dronen. Kampf ist nicht schwer aber langwierig. Irgendwann sind immer mehr Geister in der Kampfzone um den Boss und es wird eng. Man kann zwar durch die Geister laufen wenn man durch normalen Schaden vorher immun ist, aber das geht nur ein paar Mal. Kurz vor Kampfende ist dann so wenig Platz dass man stirbt. 1 Wiederbelebung mit Werbung danach muss die Premiumwährung herhalten. Grundsätzlich frage ich mich auch welche Kunden ein. angesprochen werden sollen. Vor der Optik und Gameplay eher Kinder, dann aber überall P2W Inhalte einbauen…weiß ich nicht, muss das?
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