KR battles review
Great game with a lot of depth
VVoltrix1707
Fun so far
Seems to have good progression at the start. Hope it continues to update.
MMitch1801
Fun
Dynamic
JNJohnny Le Thanh Nguyễn
Buy a super tower. Or linger in gold and low diamond levels max
It’s a fun game to pass some time. they sell a tower or character every couple months that is unbeatable, then they weaken that tower or character later on. So if you have to buy something every 2 to 3 months to stay competitive.
I mean I hold no ill will besides my immediate frustration. I’m glad that ironhide gets to make some $$$ because it develops other games that are very reasonable to play.
I mean I hold no ill will besides my immediate frustration. I’m glad that ironhide gets to make some $$$ because it develops other games that are very reasonable to play.
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JLJason Laikam
Pay to win
Game is super fun and the premise is awesome. The problem comes down to the core mechanics mixed with card levels. The way the game works with little variation or human touch besides placement of towers means that mathematically someone with higher card levels automatically wins. If you both have the same deck and his is just higher level there’s nothing you can do to win. Atleast in Clash Royale and other games where still it’s pay to win to some degree there is much more variation and human touch where you can do something to trick an opponent or outplay them. This game doesn’t have any outplayability and it’s just a game of who’s played longer and spent more money. I’m not sure how they could fix this other than removing card levels entirely and using more of an xp based system of playing and using towers to unlock higher levels or better abilities. I understand they want to make money so they could offer xp boosters and we know they already drop exclusive towers. I can’t continue to put time into this game when i can tell the outcome from just seeing our cards and levels whether im winning or losing it needs to change.
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