
Brain Infinity - Mind Workout
3,000 questions, 10 per run
About
What's New in Brain Infinity
1.1.0
September 14, 2026
Everything from 1.0.9 and 1.1.0 in one update. The headline is the reclamation battle, a real-time rebuild of how expeditions are fought. ■ Reclamation battles (expeditions) • Three turn-based battles are now one real-time battle. Route choice and mid-run supplies are gone; reclaim the central generator within four minutes to restore your target section. • Send your Guard, Striker and Engineer companies to a site and set them to Advance or Hold. Holding takes less damage but lowers attack and capture speed. • The battlefield has your landing and five generator sites. Generators periodically send out their owner's troops; capture one to cancel the enemy's queued arrivals and start your own reinforcements. • Capture and connect both relays to your landing to open the core's shield. You don't need to defeat every enemy. Losing your landing or running out of time ends the mission. • Reinforcements join a company and follow its orders. You start with 3 summon slots and gain 2 for each generator captured, up to 13. Fallen companies return at 50% HP with the next landing replenishment. • Spend power on sentries (4) and healing a squad (3). Both need a supply connection. • Each of the 36 sections has a fixed difficulty from 1 to 10, shown when choosing, deploying, fighting and on the result. Upgrading facilities and your Brain Core strengthens your side, never the enemy. • Every facility's battlefield has its own twist: fast enemy capture in the Habitat, enemies healing across connected sites in the Biosphere, snipers hunting weakened squads at the Observatory, periodic discharges and allied shields at the Reactor, armored enemies in Industry, and faster production on both sides at the Starport. • Terrain, buildings and troops are rendered in 3D, and troops walk, attack, take hits and fall. Zoom in on the battlefield or switch to 2× speed. • The battle keeps running while you select companies or buildings. It pauses when you leave the app, and Save and leave in the menu takes you back to the colony. Resuming has no departure fee. • Restored sections can be replayed for the usual departure fee. Expeditions award neither Lumina nor Brain Core XP. • Expeditions still in progress from before the update end. Restored equipment, Lumina and your training records stay. ■ Neural Frontier • Your Brain Core now shines above the central command tower, growing and gaining rings of light as it levels up. • The six facilities have new materials, lighting and shadows, and you can see inside the greenhouse. • Lumina and Brain Core figures, and the amounts earned and held on the result screen, now use their own icons. ■ Missions and the play calendar • Until a facility section opens, the expedition main mission shows as locked, with a button to your colony. Normal training and challenge missions carry on as usual. • The play calendar now includes the mastery board. Tap a cell to see that level's details.
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