Og server
Manipulated rates, ad exploitation, and zero accountability.
To make matters worse, the ad system has been broken for 6–7 years. Ads constantly crash or freeze without giving rewards, forcing you to watch them twice. IGG collects double the ad revenue from advertisers while ghosting you, and support simply blames your connection.
Ask yourself: why operate through overseas subsidiaries instead of directly under local strict gambling regulations? Think carefully before really spending another dime on this.
EDIT / UPDATE:
Evidence of this ad exploit was documented and submitted to Apple Support right before posting this review. Within an hour, the ad system suddenly started working normally again. It proves my point entirely, the device or connection was never the issue. IGG maintains direct, real-time server-side control over these mechanics and only acts when formal evidence or platform pressure forces their hand.
Player this game maybe 15 years ago when it was great
problem
Reach Your Potential
LEIAM
Great game
The game has changed enormously over the years. There are now so many features, resources, upgrade systems, game modes, and currencies that it can sometimes be difficult to understand everything. But honestly, I don’t think you even need to understand every single part of the game to enjoy it.
For me, a big part of Castle Clash has always been collecting rewards and gradually improving my account. There is something satisfying about opening rewards, collecting resources from different events, moving from one objective to another, and slowly figuring out what you need to upgrade your heroes. There are also plenty of mini-games and events that keep you busy.
Of course, the game has become much more pay-to-win over the years. In some modes you will encounter players with extremely powerful heroes that you simply cannot compete with unless you spend a lot of money. But I don’t necessarily see winning every battle as the main purpose of the game. There are still places where you can win, places where you will lose, and plenty of opportunities to keep progressing at your own pace.
You can spend $5 or $10 here and there on bonuses if you want to, but you absolutely don’t have to. After almost 13 years, my account is only around 1.4 million Might while some players are already at 3 million or more, and I’m completely fine with that. I still enjoy progressing at my own pace.
One thing I do miss is the importance of the old Legendary heroes. With the introduction of Epic heroes and newer generations, most of the classic purple Legendary heroes have basically lost their role. Once you have upgraded them to a certain point, there is very little reason to invest more resources into them. I wish older heroes had more relevance again instead of eventually becoming mostly collection pieces.
Overall, though, Castle Clash is still an enjoyable game for me. It’s colorful, there is an enormous amount of content, and you can play it however you want. You should probably keep an eye on the current hero meta, but you can also simply collect heroes, increase your Might, play mini-games, gather rewards, and upgrade the heroes you personally like.
That’s basically why I still play after all these years. For me, Castle Clash has become a little like collecting Pokémon cards. I don’t need to have the strongest collection in the world. I just enjoy collecting things, building up my account, getting rewards, and watching my collection grow.
After almost 13 years, I think the fact that I still keep coming back says more about the game than anything else.
