Curse Deck

Curse Deck

A haunted card duel

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Free

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Released
August 21, 2026
Updated
August 26, 2026

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About

Every curse has a price. Curse Deck is a fast, atmospheric card duel played by lantern light. Match the altar card by shade or rank, cast Hexes to heap cards onto your foe, and summon Phantoms to twist the shade in your favour. Empty your hand and you escape the mist. Fail, and you are taken. FACE THE DECEIVER A cunning spirit deals across the table. It counts your cards, saves its hexes for the cruellest moment, and never blinks. Every match is a fresh shuffle — no two duels play the same. PASS AND PLAY Hand the phone across the table and duel a friend. A curtain guards each hand between turns, so no one peeks. SUMMON A WANDERER Play someone on another phone. One of you sets a table and speaks its four-letter code aloud; the other sits down opposite. No account, no friend list, no waiting room — just the code. THE TRUE DECK Prevail five times and the Deceiver stops holding back. Four curses join the Hexes, each binding its victim for two turns — and every curse you cast raises a card you had already buried back into your own hand. A DECK LIKE NO OTHER Forty-eight cards in four shades — Ember, Spirit, Blood and Wisp — with glowing gothic faces, skull-backed sleeves, and an altar that flickers as the duel turns. MADE TO BE HELD • One-handed play, matches in minutes • Haunting synthesized sound — every cue conjured in-app, no recordings • No ads, no account, no tracking — and the offline duels need no internet at all • Your wins and losses stay on your phone. The game reports anonymous, nameless statistics so the duels can be tuned, and one switch in Settings turns even that off The mist is patient. The Deceiver is waiting. Draw.
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What's New in Curse Deck

1.1

August 26, 2026

THE DECEIVER'S TRUE DECK Prevail five times and he stops holding back. The Hexes are still there — and four curses join them, each binding its victim for two turns: • Open Hand — your cards lie face-up • Left Hand Path — you must play your leftmost card • Heavy Draw — your draws are doubled • Silence — you cannot curse Silence stops them cursing — but it will not stop a Hex. And every curse has a price. Cast one, and a card you already buried rises back into your hand, marked as a ghost. You can never win a duel on a curse. Both decks remain yours to choose between, in either offline mode. SUMMON A WANDERER Play a friend on another phone. One of you sets a table and speaks the four-letter code aloud; the other sits down opposite. When the duel ends you can deal again without swapping codes. ALSO IN THIS VERSION • Newly drawn cards now arrive on the left, where you can see them • Arrows show which way your hand runs on • The altar deals in with a proper shuffle-and-drop • Anonymous statistics, to see which duels are too hard — off in Settings

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