New update, some things fixed
Now what I want to see.
Events- a must. Maybe some special monsters or an endless wave event. Maybe a special tower event where you get to use a tower that is themed.
PvP- needed, either you play as a team or play till someone loses.
New towers and monster- obvious and something that is happening.
Response from developer
We're sorry to hear about your unbalanced gameplay experience. We recently released version 4.0.0 with gameplay balance updates for gameplay, rewards and progression as well as daily Quests and Horde Battles to allow for faster accumulation of resources to collect and upgrade towers. Come see if the game feels better and if not, send a support request through to https://smallgiant.aihelp.net/hc/account/4-Defend_The_Castle/en/contact-us
New update, same issues
These are still an issue in the July update-Taunt golems are so over powered. Pair that with a fairy, auto win on level 2 and 3. A wave 2 golem is over 100k. Who thought that was fair? With the trident debuff, nothing can put out that much damage in the 2nd wave. Their hit level is so high, it then forces you to attack that monster, letting all the other monsters just walk through. You have to adjust the wave buff percents or the golem. This is the 3rd update you broke a monster. Delete the game if you want to keep your sanity. I wish I could report bad devs, this is one of them. They delete and pay for reviews. Use to be at 2 star, now at 3.3. Looks like they slowed down deleting bad reviews. I know one of mine was deleted and I had to write another.
Response from developer
We're sorry to hear about your unbalanced gameplay experience. We recently released version 4.0.0 with gameplay balance updates for gameplay, rewards and progression as well as daily Quests and Horde Battles to allow for faster accumulation of resources to collect and upgrade towers. Come see if the game feels better and if not, send a support request through to https://smallgiant.aihelp.net/hc/account/4-Defend_The_Castle/en/contact-us
No more stacking!?!
Some suggestions
- Fusing two max level cards of any rank should never produce a wildcard of that same rank. It punishes players who commit resources to level up cards and should be a guaranteed rank up.
- All gargoyles should have an effect for how hard they are to obtain. Storm Gargoyle in particular should have pushback.








