Pay to win
This is definitely pay to win. Super long grind to get past the hard levels, leveling the wall to level characters takes impossibly long.
Great game. Mine mayhem feature seems broken.
Love the game overall. I’ve reached mine mayhem level 8-1 and the bugs are taking damage but not dying. Any fix to this?
Super good!
I’m enjoying this game way more than I usually play a mobile game. The animations are great and the gameplay loop is satisfying! I highly recommend it!!!!
Pay to Win
The game is fun at first, but you very quickly realize that it’s heavily pay-to-win.
Every 5 levels there’s a “hard level,” and eventually you reach a point where these levels are practically impossible without spending money. You can end up logging in every day for weeks just to upgrade your characters enough to finally beat one hard level. Then, once you do, you breeze through the next 4 levels before immediately getting stuck on another hard level for another couple of weeks. It makes the progression feel less like a challenge and more like an intentional wall designed to push you toward spending money.
On top of that, there’s an extremely annoying bug with one of the characters who is basically essential to winning. He will go through his casting animation 5–6 times without actually casting the carts. During that time, enemies swarm you and you lose, even though the ability should have been going off. When a character is essential to your strategy, a bug like this can completely ruin a run.
Overall, it’s really disappointing because the game was genuinely fun at first. But the progression becomes painfully slow, the “hard” levels feel artificially difficult, and the bugs make things even worse. It gives the impression that the developers haven’t figured out how to properly balance the game and aren’t doing enough to address the issues that make it frustrating to play.
Fun game at first, but eventually it becomes more of a grind/paywall than an enjoyable game.
Every 5 levels there’s a “hard level,” and eventually you reach a point where these levels are practically impossible without spending money. You can end up logging in every day for weeks just to upgrade your characters enough to finally beat one hard level. Then, once you do, you breeze through the next 4 levels before immediately getting stuck on another hard level for another couple of weeks. It makes the progression feel less like a challenge and more like an intentional wall designed to push you toward spending money.
On top of that, there’s an extremely annoying bug with one of the characters who is basically essential to winning. He will go through his casting animation 5–6 times without actually casting the carts. During that time, enemies swarm you and you lose, even though the ability should have been going off. When a character is essential to your strategy, a bug like this can completely ruin a run.
Overall, it’s really disappointing because the game was genuinely fun at first. But the progression becomes painfully slow, the “hard” levels feel artificially difficult, and the bugs make things even worse. It gives the impression that the developers haven’t figured out how to properly balance the game and aren’t doing enough to address the issues that make it frustrating to play.
Fun game at first, but eventually it becomes more of a grind/paywall than an enjoyable game.
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Surprisingly good
I don’t normally leave reviews, I saw a few ads for this game and decided to give it a shot. I normally play games like mobile legends, but this one has been very entertaining and it’s great when I only have 5-10 minutes







