They are not optimizing the playability of the game in terms of how spending your money can enhance your experience progressing and unlocking the potential of each character. The developers are even removing access to Draws in some of the in game currency that are favorable, such as their Store > Black Market which was replaced with decals (which is the only creative way the player has to distinguish the characters, besides weapon shaders). All the while the devs back away from any real story driven content, they even stopped creating content for new characters, clearly no longer caring or investing in that aspect of the game. Virtually every season is regurgitated content that is unbalanced, unpolished, and hoards all the new items that must be acquired to re-unlock weapon power / the mechanisms that unlock advanced content, such as Adept Adventures. The sad thing is, besides the fact that the devs stopped creating new experiences and content through story progression, the high rate of player retention loss. The Pack feature demonstrates data that indicates players lose interest in the game and do not return. All of the signs are there of the same watered down freemium exploitation that US Congress and Class-Action Courts have been unable to respond to, since Equity driven gaming is the only way the industry can afford to evolve at scale with technology. It is like having your favorite IP being managed by a third party that is completely uninvolved in the thing it is squeezing for profits, except to affect how that IP is accessible and even stifled through the mechanics that make up the essense of what it is. It is sick to see, like how Public Lands are used for companies like Nestle to siphon water, the necessary liquid LIFE needs to survive, and then sell it for price gouging profit. They demand that we give them the hat off of our head and then they sell it back to us with their fingers crossed behind their back. Insane corruption taking place.
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