Games actually quite simple and fun.
5 stars if I can get out of 30 fps. <3
Relaxing Satisfying Dice Palworld
1) I love that this game was not heavily advertised meaning it won’t have annoying ads of it’s affiliates. 2) No ads as stated before so you can have an uninterrupted session. 3) It reminds me of Pokemon. Find the “elementals” but instead of combat you’re healing them. So heart warming! They give you gifts and help you find resources. 4) Music and art design is so whimsical. 5) Minigames and unlockable features is makes it really fun in the long run. Wishes in future updates: 1) Ability to customize your appearance (although the character already looks like me) 2) more music options
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Pokémon meets Monopoly
This game is the perfect marriage of Pokémon and Monopoly. I do wish you could use gems to gain dice instead of in app purchases only.
Response from developer
Hi Anxiousedswitch! It's wonderful to hear that you love the blend of Pokémon and Monopoly in our game! Your suggestion about using gems for dice instead of relying solely on in-app purchases is valuable, and we truly appreciate your thoughts on improving the experience. Thanks for sharing your insights, and we hope you continue to enjoy the game!
Good game-bad gem economy
Really enjoying this game and the concept. However, I’m finding it very difficult to stay consistent due to how long it takes to land on a certain square, and then to get a new creature it takes even longer. It shouldn’t be this difficult to get basic or uncommon creatures. Nor should a basic egg take 4 hours or a rare take 18. That almost put me off the game immediately. 75% of my day for an uncommon egg was not worth the wait. And to speed it up it took an excessive amount of gems but the game never gives you any gems to entice you to buy more. The balance of the game is off with the give and take. Using over 200 rolls at 10x should get way more than 1 encounter. Thats hours of waiting for rolls to get literally nothing worth while.
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If you love watching other people play games, you’ll love watching this one play itself!
I keep wanting this to be fun, but it’s not. This game is almost fully automated. No skill, no choices. The companions are very cute and the world looks nice, but the visuals can’t carry gameplay.
1. There are so many coins in the board, but basically nothing to spend them on. Useless. And what an insult when you rustle the bushes during an adventure and its coins instead of a fight.
2. The other tiles on the board are mostly resources, which are useless except to trade for the permits to upgrade buildings. It would be nice is we could use them as power ups, at least.
3. The mini games are also luck-based and grant more useless resources, so there’s no real sense of accomplishment. They just feel like a waste of time.
4. Upgrades take SO LONG even at very low levels, and can only happen one at a time.
5. You dont choose when/where you adventure. You can’t choose what you focus on while you’re there. You can’t affect the dice rolls at all. So why are there goals for mini games, or going in adventures, when I can’t do ANYTHING to make those goals happen? Why is there a “don’t forget to level your companions” screen if I loose a fight when the whole fight was randomized? All my companions are always as levels as can be!
6. You are punished for playing too frequently. You can’t progress far unless your dice multiplier is full, so you basically wait all day and then load the game for 5 minutes at the end when your multiplier is full. Sometimes I watch my dice roll themselves out and nothing happens, no adventure or mini game or anything. The game literally plays itself for 3 minutes and then it’s done. Come back tomorrow.
1. There are so many coins in the board, but basically nothing to spend them on. Useless. And what an insult when you rustle the bushes during an adventure and its coins instead of a fight.
2. The other tiles on the board are mostly resources, which are useless except to trade for the permits to upgrade buildings. It would be nice is we could use them as power ups, at least.
3. The mini games are also luck-based and grant more useless resources, so there’s no real sense of accomplishment. They just feel like a waste of time.
4. Upgrades take SO LONG even at very low levels, and can only happen one at a time.
5. You dont choose when/where you adventure. You can’t choose what you focus on while you’re there. You can’t affect the dice rolls at all. So why are there goals for mini games, or going in adventures, when I can’t do ANYTHING to make those goals happen? Why is there a “don’t forget to level your companions” screen if I loose a fight when the whole fight was randomized? All my companions are always as levels as can be!
6. You are punished for playing too frequently. You can’t progress far unless your dice multiplier is full, so you basically wait all day and then load the game for 5 minutes at the end when your multiplier is full. Sometimes I watch my dice roll themselves out and nothing happens, no adventure or mini game or anything. The game literally plays itself for 3 minutes and then it’s done. Come back tomorrow.
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