Temporary vs Permanent Issues
I love how the developers seem to actually listen to the player base and many of the issues seem to have been fixed. For some reason the game is always in a state of lag for me if i join another’s world. It does not seem to be an internet problem. The lag is greatly increased as the physical distance between countries increases it seems but not by much. The lag is significant. I am playing on an M4 ipad pro so it should not be a device issue. Secondly i noticed lately that the world i used to join (not my world) seems to not appear for me however my friend who is hosting the world can see my world. Interestingly i have joined that specific world before and i started having this problem only a few days ago. Last time i had this problem was when there was an update but there seems to be no update at the moment. Btw pls update WX and add tilling grids. C:
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AAurumKins
游戏问题
需要制作团队可以修复一下放置的问题比如我想放置一个石墙我右手拖动石墙放置在我想放的地方然后人物不会放置在那边会放置在人物自己的旁边很苦恼还有锁敌有时候总是锁不住敌人特别是当火鸡在石墙旁边根本打不到火鸡人物会一直打石墙虽然有更换目标的按键但是还是很不方便麻烦制作团队可以看看谢谢
Zzhoujaile
Response from developer
Hi, please update your game, this is now fixed :)
GOATed Port
Genuinely delightful. Double tap to equip makes this port more viable than any of the console editions.
Kiting with the walking stick? Viable? And I’m not sat at a desk??? Blessings.
Controls are definitely improved from previous pocket editions, less sticky, with better functionality for item management. I do, however, still long for a better ‘turn’ ability. The two finger twist is cute until you’re on a hunt and you have to stop walking to shimmy around which is super slow and clunky.
Beside this minor gripe it is truly a redemption arc for the iOS edition. Finally I can curl up and play this evil little game cosy style. What a treat. Great job team.
Kiting with the walking stick? Viable? And I’m not sat at a desk??? Blessings.
Controls are definitely improved from previous pocket editions, less sticky, with better functionality for item management. I do, however, still long for a better ‘turn’ ability. The two finger twist is cute until you’re on a hunt and you have to stop walking to shimmy around which is super slow and clunky.
Beside this minor gripe it is truly a redemption arc for the iOS edition. Finally I can curl up and play this evil little game cosy style. What a treat. Great job team.
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Hhighsilverheart
Correção
Corrigir problema, onde “construir parede” é construído fora da área designada.
$$hura’
Battery drain
Dear developers, thank you so much for the game and for adding the Russian language — it’s been incredibly helpful! However, there is one issue I can no longer ignore: battery life. On an M-series iPad, the game drains up to 20% of the battery per hour. We would be very grateful if this could be optimized and improved. Thanks!
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MMarkell13
















