Nerfed damage mid season
Dungeon of Glitches
更新后角色怎么找不到了
Character Loss
Definitely SOLID!!
Top tier game
2 minutes in. Uninstalled
Bugs
Its ok.
Garbage…
This is a trash game
Over 250 hours
Fatigue???
I immediately went and played a different game on my phone once my fatigue was used up for the day. Seems silly to limit play time and it encourages people to go play a different game which means there’s a chance they won’t come back to this game.
New Update Broke the Game
Litany of problems:
After buying the ad-free VIP package, I get ads post-update.
No more option to create more characters even though I’m only at 2/5 slots. (This wouldn’t be much of a problem if purchases carried over to other servers, but they don’t.)
The button to replay stages doesn’t work at all, saying “Not yet unlocked. Can’t play next stage.”
All of my gear in my inventory was deleted.
My skill builds were all reset.
My gems were all reset (including the gem slots I paid for).
Stage menu is completely broken, allowing you to complete any stage at any time, without progressing to it.
There is a lot more, but the above were the most glaring. Even if you do decide to download the game despite it being broken, definitely do not spend any money on it. As mentioned, you may not be able to create additional characters on the same server, which means that your purchases won’t be able to apply to any characters you decide to make on other servers.
For me, this issue is especially impactful since I wanted to play the new class that came out today, but am unable to make a new character on my main server. I had to go to a new server to even play it, despite the fact that I have only used 2 of the 5 character slots on my main server.
Avoid at all costs
Game Update Ideas
Big problem in game is gold doesn’t scale very well so we need to have like every new dungeon give 1-3% gold gain.
Exp gain needs to be higher to.
Enemy density is fine we just need some turning to the Hp scaling or their damage.
Would love to see peak levels go way beyond 2,000+ cap with way more upgrade options.
10k or infinite for longterm scaling.
Higher peak levels could also unlock new stat categories, passive bonuses and specializations.
Like multishot for all gear would be fun.
Multishot with peak levels would be cool.
Like how Warframe has it.
Hp regeneration would be nice with peak levels and also Hp% to help boot the flat rate of hp.
I would like to see monsters gain modifiers up to like 15-20 random maximum.
Would like peak levels or gear affixes or passive points with a new tree for DpT builds to scale better.
Like bleed, cold, lighting, poison, fire, etc
chance, damage, tick rate,
Would love to see Frostfire specialist for Mage.
The monster mods would help support an endless fantasy of dungeons where anything can happen.
Exp scaling for getting levels could use tuning as going from 3,300% to 5,300%
Didn’t feel like much of a change to me when playing.
Auras would also be fun in game to have or maybe some minions that are like pets but fight and move with you and are slightly customized and scale at 33% of all your stats as an idea.
Peak masteries every 250-500 levels would be fun.
Peak Skill Evolutions would be interesting.
More gear slots and affixes with higher affix stats would be fun.
Peak only legendary affixes could also be added.
Or Peak level dungeons.
Peak level skill mutations could be added.
Maybe a gear awakening system
New passive or legendary random affix.
Endless dungeon floors with biome rotations.
A monster evolution system for fights would be interesting.
Build defining relics would be cool.
Doubles all multishot but halves attack speed or damage.
But grants 10% chance to make additional hit against enemies or something.
A crafting overhaul might be needed not sure.
Season event modifiers would be cool too.
Maybe some new endgame systems
A labyrinth with 3 floor options at end boss fight.
Loot path
Exp path
Boss path
Each with own rewards
Last but not least
Minder mutation boss fights where players are rewarded a mutation system to change their builds through a new passive/active skill tree.
A bit redundant
Update: I don’t believe this was a reaction to the review above, but the day after I wrote that review, for some reason, an update came up, I downloaded the update, and my progress was gone…..I started the game up with the update and I was forced back to the tutorial. it’s redundant, sure, but I woulda kept playing. I suppose it’s a sign.
Pretty dang good!
my only complaint is my character gets stuck on the environment a lot
