Dungeon Warfare 3 Reviews: Is It Legit?

Customer Experience

Positive experience71.1% of reviews
Neutral13.3% of reviews
Negative experience15.6% of reviews

~ Based on 45 written reviews from the US App Store.

Is Dungeon Warfare 3 Safe?

Dungeon Warfare 3 appears mostly safe based on user ratings. AppsHunter Safety Score for Dungeon Warfare 3 is 82/100.

This assessment is based on 31 user ratings, with an App Store average of 4.5/5.

Safety Analysis

87.1% of ratings point to a safe experience
9.7% of ratings suggest some concerns
3.2% of ratings point to a risky experience

~ Based on 31 App Store ratings for Dungeon Warfare 3.

Is Dungeon Warfare 3 Legit?

Dungeon Warfare 3 has limited verification signals. AppsHunter Legitimacy Score for Dungeon Warfare 3 is 58/100.

Based on 58 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Good game

Why can’t we play any of those crazy maps you show on the opening screen?

The game is great but 5 levels into ascension I’m wishing you had a “creative mode” or something where things get crazy, or we can make levels.

Once I bought this game, I started getting ads

Just turned into an ad portal. Not worth seven dollars for that.

Great Game but has Bug

The Greedy King wont die or move and is stuck on 1 HP. Normal and Consumable Traps don't trigger or attack him.

Please fix this

自由度が減った

過去作では、ある程度自由な配置で自分な好きなダンジョンを作ることができました。それは、クリアできないステージが出てきた時に過去ステージをやりこんでレベリングができたからです。
しかし今作では前回クリア時のスコアを越えた時に、越えた分だけの経験値しか入りません。

そのため、編成考える時間含めて10分程度ある過去ステージを頑張ってやっても、経験値0ということがあります。

いまやステージごとに数種類の決まった罠、ある程度決まった配置でクリアするという予定調和の遊びのないゲームになってしまいました。

好きな場所に好きな罠を配置して自分なりの方法でクリアを目指すゲームだったはずなのに、非常に残念です。
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Le deux était bien, le 3 l’est tout autant.

Un bon petit tower defense avec du endgame et un paquet d’armes à debloquer. Ideal sur mobile.

Force not being added despite upgrade

Harpoon and spring trap still are being built with their base level of force despite upgrading them. Makes them useless

워페어1 2 3 명작

1부터 3까지 완전 즐기고있는데 2를 엄청하다보니 3가 너무 쉬워요
패치언제하나요 만렙(4950)찍으니까 목표를 잃은 기분임

다음 패치해주세요

Balloons

Incredible game and the art is amazing as always…..but really the balloons kill it for me.

It's a grind

I loved DW2, but in this version, it seems like a grind to get new traps. I like making different builds with cool traps, but I dont like the grind. It takes away the excitement.

No support for controller

Thank you for working on adding controller support I appreciate it

잼씀

시간때울때 시간 겁나잘감. 가끔 빔트랩 데미지가 씹히는거같음

게임너무 재미있게하고 있어요.

승급을 위해서 정복자레벨이 10이상이어야한다고 하는데 정복자레벨은 어디서 확인할수있나요? 맵에서는 이미 레벨이 30이넘어가는데..

Response from developer

안녕하세요, 왕눈깔사탕님. 레벨 50을 달성하고 나면 그 때부터 경험치가 정복자 레벨로 쌓이기 시작합니다. 정복자 레벨업을 위한 경험치 요구량은 낮은 상태로 시작되므로, 일단 레벨 50을 달성하시면 금방 달성하실 수 있을 것 같습니다. 해당 부분에 대해서는 튜토리얼이 부족한 것으로 보여서 향후 개선하도록 하겠습니다. 감사합니다!

Unable to remove runes or use Breeze rune

I believe I’ve found a bug in the iOS version (v1.0.24). And possibly previous versions.

I’m trying to use the Breeze rune, but it says “Incompatible with other runes.” I understand Breeze must be used by itself.

The problem is that I cannot find any way to remove the runes that are already on the rune board.

I’ve tried:

* Tapping a rune.
* Pressing and holding a rune.
* Double-tapping.
* Dragging the rune.
* Tapping empty slots.
* Using the red circular-arrow button.
* Pressing the green check and the red X.

The red circular-arrow only toggles selection, and the green check/red X only save or exit. There doesn’t appear to be any option to unequip or replace an individual rune.

Is this a bug in the iOS interface, or is there a gesture or control I’m missing?

Thanks
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무한모드 튕김

무한모드로 경험치 좀 올렸다 싶으면 튕깁니다..한시간한거 세번이나 튕겨서 진짜 너무 승질나네요.
왜이렇게 자주 튕기나요?업데이트좀 해야될거같습니다..할때마다 튕겨요..
아이폰17프로 인데도 말이죠

어떤맵이든 스테이지 400?500?정도 이상으로 넘어가면 빌드 상관없이 발열이 심해지다가 튕깁니다. 메모리누수나 모바일 최적화 문제가 아닐까 합니다.

Response from developer

안녕하세요, 어려워여아아응님. 이번 1.0.24 업데이트에서 장시간 플레이 시 발생 가능한 메모리 문제와 오류들을 수정하였습니다. 테스트 해보시고 개선이 되었는지, 아니면 여전히 문제가 발생하는지 알려주시면 향후 개발에 참고하도록 하겠습니다. 항상 감사드립니다!

起動しない

お金出して買ったのに起動しないんですが…?
追記 再インストールしたら遊べました。

買わなければ良かった。

前作の引き継いだ要素しか説明が無く、新しい要素の説明がほとんど無い。
ハクスラ要素が消失し、同じダンジョン繰り返しても経験値がたまらなくなったため、周回要素も喪失した。
今作はアニマというコンボを重視する仕様だが、そもそも罠自体弱すぎるし、値段高くて配置できず、数の暴力でボコボコにされる。
罠を育てようにも経験値が貯まらないし、レベル上げてもごく僅かにしか増強しない。ハクスラ要素がない分シナジーとかを考える楽しみもない。

Ruining the franchise

Was a good game in the past but now with 3 trying to do too much random stuff. Just keep it simple and stop over complicating things

No support for controller

Please add support for controllers

재밌는데 밸런스문제가 좀 있네요

레이저를 얻는 순간 모든 미션을 레이저 한종류만으로 쉽게 이길 수 있습니다. 뭔가 같은 타워를 더 많이 만들수록 누적 패널티를 받는다던가 그런게 있어야할거같네요

Great game with a major flaw

The gameplay is awesome, when I can actually get to it.

This new map and card system you implemented is bizarre, cryptic and a complete waste of my time. I get so angry just trying to find a map to play that I end up randomly tapping things until something happens, and then it’s usually something I already played.

Your old system was fine and easy to understand, this is nonsense and it makes me not want to play at all.

I’m disappointed because I really like your games.
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