
$4.99
About
Descend into Dunil’s Hold, a sprawling, text-based procedurally generated dungeon where shadows hold secrets and every decision could be your last. A fusion of classic gaming lineages: text-based games and roguelikes, with gear-based progression, and the unforgiving brutality of Old School Renaissance (OSR) RPGs.
FEATURES:
* DunilsHold Engine: a custom game engine.
* On-device LLM used for narration of certain non-critical aspects of the game.
* Hybrid Text/Graphical Interface tailored for immersion.
* Autosaves with one save slot.
* 100% Offline & Private: Powered by on-device Apple MLX technology. No internet required, no data collection.
* Deep Replayability: A massive, ever-changing dungeon filled with traps, secrets, monsters, and treasure.
* Premium Experience: One price. No ads. No in-app purchases. No nonsense.
* In active development.
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What's New in Dunil's Hold
1.13
May 11, 2026
What's New in Dunil's Hold v1.13 This release focuses on the physical structure of the dungeon, the rhythm of your turns, and polish to the narrative experience. * The dungeon generation engine has been entirely rebuilt. While you hopefully notice no difference, the "bones" of the dungeon are now more robust and varied. This work clears the way for future efforts in the simulation experience. * Actions like wait and rest now simulate much faster. Rest/Fatigue and Hunger are now separate. * Continuous improvements to codebase, performance, and the overall simulation and how it is presented.
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