Seriously epic game with insane potential
Response from developer
Thank you, I really appreciate the kind words! While multiplayer aspects are something to consider for the future, I am actively working on the game and am planning to release a large update soon which will add significant depth as well as entirely new content to the current endgame experience.
Idle PoE , very well designed
Incredible game - needs more
Overall my wishlist:
-more classes, some abilities and classes feel overlooked (thorns, armor,, attack speed, DoTs like bleed)
- unique log : let us know straight up what’s out there
- daily dungeons : 1 to 2 runs a day to get crafting and altar currencies… crafting gets expensive
- get uniques outside idling: maybe sacrifice base type for rare chance to get a unique of that type, requiring maybe level 75+ gear or something.. if you fail you get nothing.. alternative to extracting.. way to get a targeted unique for a build since we can’t trade or anything…
- altar needs total rework imo: so slow to get currency to upgrade and then ‘takes 4 hours to get 5% more xp’ just feels like why???
Response from developer
Appreciate the in-depth review, and all the feedback! While some aspects of the game such as the Shrine are intentionally designed to provide upgrades in a more incremental/long-term manner, it absolutely is my goal to have the game feel like it is packed with content and possibilities at every stage. With the coming 1.2.0.0 update, there will be significantly more depth added to the current endgame experience alongside other systems to achieve this, and I am confident that these changes will make the general pace of the game more exciting as a whole. Besides this outlook however, I will make sure to consider your feedback for future improvements to Echoes as well!






