You won't be able to play
Horrible experience for free-to-play users / Too many restrictions
On top of the heavy paywall, the overall user experience is ruined by a bunch of terrible and clunky operations within the game system. The mechanics feel poorly optimized, and it’s clear that the developers only care about milking paying customers instead of maintaining a balanced and smooth environment for the general player base. They seriously need to lift these unfair restrictions and fix these awful operational flaws, or they will lose all their core players.
It’s exactly as advertised
The good: It is a fun RGP space sim with more depth and complexity than any other game I’ve played on mobile. It of a decent tuning of EO to a more casual mobile game while still maintaining a relatively “hard core” aspect and requiring a grasp of the strategies and mechanics to succeed past the initial game stage.
The bad: a niche player base which has too little incentive to compete or branch out has somewhat stagnated the game. Basically you will have two options to make decent money - corporate manufacturing or corporate ratting in special anomalies. Trying to do anything else, especially freelancing, will have you spinning your wheels and you won’t be seeing top tier ships for years. While EE tries to combat them, bot farms exasperate this problem.
The ugly: EE still needs to make money, and with premium time able to be paid for with ISK (in game currency), they have turned to microtransactions and there are certain things that are locked behind those micro transactions UNLESS another player buys them and sells them on the market (Shanghai Carrier). The most frustrating is nano cores, with many of the best cores, and materials for upgrading those cores, being untradable, so players who want them must buy them. Again, I get it, they have to make money, but there is frustration with some of these cores being extremely powerful, extremely expensive, and time/ event limited.
