A fun and engaging tile Roguelike
Evercrawl carries that Game Boy aesthetic into it’s gameplay with a roguelike take on Piano Tiles - While the mechanics are basic, it more than makes up for it with numerous classes to choose and upgrade the more the user plays.
A perfect casual roguelike for users on the go and more than ideal for it’s £3 price tag.
A perfect casual roguelike for users on the go and more than ideal for it’s £3 price tag.
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aka EverCrash
Do I need to explain
A good challenge
It’s a great rogue like game. I like the design. It’s simple but challenging and diverse. I hope the developer keeps expanding it.
Dev: I’m having a random crash on the IPhone 12 Pro.
Dev: I’m having a random crash on the IPhone 12 Pro.
Response from developer
Hey! Thanks for the review. Glad you’re enjoying the game. Sorry you’ve been getting a crash. If you have more details that could help replicate it please send them to the support email.
A near-perfect (IHMO) portrait rogue-like
If you are looking for a premium, low-res rogue-like with true rogue-esque “one-step-at-a-time” gameplay this is it.
The game blends the satisfaction of tons of depth, a huge host of unlockable characters (with truly unique play styles and abilities) and a fairly intimidating difficulty.
This isn’t the kind of game where you mash through levels and get dumped enough currency where you can make your characters next run OP. You must be careful about your moves, learn enemy abilities (and triage which owns to target with the semi-rare and incredibly valuable items) and live a life of careful spending.
I have one singular gripe with the game (and it barely registers as a gripe because it is not a glitch or error). I just want the lancer’s spear to trigger mimic chests. All other projectiles trigger it (AFAIK) so why not the spear? It’s a minor, minor, miiiiiinor issue I have with an otherwise impeccable premium app.
Archer for life (until Lancer can trigger Mimics).
The game blends the satisfaction of tons of depth, a huge host of unlockable characters (with truly unique play styles and abilities) and a fairly intimidating difficulty.
This isn’t the kind of game where you mash through levels and get dumped enough currency where you can make your characters next run OP. You must be careful about your moves, learn enemy abilities (and triage which owns to target with the semi-rare and incredibly valuable items) and live a life of careful spending.
I have one singular gripe with the game (and it barely registers as a gripe because it is not a glitch or error). I just want the lancer’s spear to trigger mimic chests. All other projectiles trigger it (AFAIK) so why not the spear? It’s a minor, minor, miiiiiinor issue I have with an otherwise impeccable premium app.
Archer for life (until Lancer can trigger Mimics).
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Misunderstood
I didnt get it at first since I would die so quickly trying to fight everything. Once I learned the risk/reward of when to fighting enemies for item boxes it all clicked.
Novel concept, really well priced, no micro-transactions. Wish there were more games with the model on mobile.
Novel concept, really well priced, no micro-transactions. Wish there were more games with the model on mobile.
Response from developer
Thanks a lot for sticking with it till it clicked! Glad you’re enjoying it :)









