It’s ok
I played Fate the original when I was a kid. I love the game, and while I’m happy it’s on here, the problem I have with it is that items are too common from fishing enemies that you found on lower levels of the dungeon are there on the first level. The reason I don’t like this it is one of the things that I found enjoyable about the game was always encountering different enemies as you get to lower levels. It was always interesting to see what new enemies I’ll face the further you go. Now it’s not quite like that
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Crashes
After getting to level 10, I cannot stop crashing after playing for a few minutes. Mind you, I’m playing with the lowest graphics and fps. Just play the game on pc or console.
Big problem
I’m a long time fan of the fate series used to play it a lot but I can’t even play this cause every time I try to buy fate it says no app information please fix so I can buy and play the game
I’ll gladly change this to a 5 when fixed
Fantastic game - I’ve been playing Fate since I was a child. Many hours has been invested lol this mobile version however is problematic. My one gripe is that there’s no Auto Save feature. I’m sick of closing the game or it crashing on me and I’ll loose half an hour or more of game time. Most recent example: just bought a pole arm to replace my old one, used the enchanter and got 3 positive upgrades then I got a crash. Nothing saved :/
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Buggy and unoptimized
Game in itself is a fun dungeon crawler, but oh man is it buggy! I’ll list some of them out of my head:
1. Potion hotbar thinks I still got a potion even though I gave it my pet.
2. Pet gets stuck on obstacles.
3. Enemies get stuck in a walk animation loop, which can be cheesed easily.
4. Graphical misplacements (like a fishing spot spawning literally on a ground instead of a pond)
5. Equipping gear on your first hand (via boosting your base state with bonus upon your base states), which have a higher state requirement than your base states, and then changing to your second gear, which drops your states, makes your equipped gear on first hand disappear when changing back to first hand.
6. Auto aim sometimes works, sometimes doesn’t. Completely random.
7. No optimized gear drop. You’ll get equipment which can be considered +-30 lv your own.
8. If shield is equipped on first hand equipment, but you use a bow with second equipment, you can block enemy attacks, even though shield is not equipped??
9. The character variety is too little and has no impact on gameplay when you start off.
These are out of my head some bugs and issues. Nevertheless, I’m enjoying it for a mobile game. BUT! And this is a big but, the price is that is asked for it is especially too much due to all the issues.
1. Potion hotbar thinks I still got a potion even though I gave it my pet.
2. Pet gets stuck on obstacles.
3. Enemies get stuck in a walk animation loop, which can be cheesed easily.
4. Graphical misplacements (like a fishing spot spawning literally on a ground instead of a pond)
5. Equipping gear on your first hand (via boosting your base state with bonus upon your base states), which have a higher state requirement than your base states, and then changing to your second gear, which drops your states, makes your equipped gear on first hand disappear when changing back to first hand.
6. Auto aim sometimes works, sometimes doesn’t. Completely random.
7. No optimized gear drop. You’ll get equipment which can be considered +-30 lv your own.
8. If shield is equipped on first hand equipment, but you use a bow with second equipment, you can block enemy attacks, even though shield is not equipped??
9. The character variety is too little and has no impact on gameplay when you start off.
These are out of my head some bugs and issues. Nevertheless, I’m enjoying it for a mobile game. BUT! And this is a big but, the price is that is asked for it is especially too much due to all the issues.
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