Bad Display
Super Technik, Lokalisierung fehlt
ONLY LISTEN TO THE 5 STAR REVIEWS
A Little Different
Wait for the ending
Fun but held back by its gacha past
The story is haphazardly thrown together with you often being sent to random spots for no other reason than they were the last places mentioned in a conversation. The gameplay is pretty simple and will be very unlikely to present a challenge until several hours in.
My biggest gripe with the game is probably the art style, which more resembles some generic cookie cutter jrpg gacha than any classic Square series. I'm not even opposed to different art styles, it's just that this one is so overplayed in mobile games that it's hard to ignore.
Controller support
Bad sequel.
Please add controller support
Langues ?
Disappointed
Not as bad as many are claiming
Perfekter Mix aus Final Fantasy und CHRONO Trigger
Nachtrag: Etwas über 35 Stunden für das Hauptspiel benötigt und danach gehts nochmal 10 Stunden bis zu den finalen Kredits. Fazit ich liebe es! Geniale Story, tolle Charaktere! 6 Sterne!
Some shortcomings
2. Touch responsiveness needs to be fixed. At times touches just do not register.
3. This is a personal complaint, but I wish it were closer to the first Dimensions game. This is basically just battles with a wave enemies approach. No true exploration in the vein of the classic FF games. Story is a bit lackluster and the fact that you cannot explore makes it a bit boring.
It’s fun to pick up from time to time, but it’s not something I can play for hours unfortunately.
Initially disappointed, but grew to love it
Riddled with bugs, unplayable on iPhone XS Max
First off, the buttons don’t respond to taps. I’m not sure if it’s a compatibility thing or some kind of obvious bug they failed to pick up, I can tap to speed up the talking, but in combat and on the world map my tap doesn’t work on anything. I have to spam tap multiple times for the game to register.
Second, even when it is playable, the game plays like Brave Exvius, which is sqex’s freemium game. Final Fantasy Dimensions 2 is supposed to be a classic JRPG experience, that allows the players to explore the maps and travel to towns and fight monster encounters along the way, and they made it out to play like a mobile freemium money sucking garbage! Truly shameful!
Bottom line: not worth the money, I wish I didn’t buy it.
For only those specific people....
Broken
Where is X support?
Please add it!
Better Than Expected
The bad: The title - FF Dimensions 2 - is misleading to those of us who played the first game. No random encounters. No towns or dungeons to explore. No overwork map to blaze across. Meanwhile, FFD 1 had all of those elements. I personally feel that the game should have been called something else - many folks were disappointed enough by these changes that they never have the game a chance - which is too bad, because for what it is, and what it’s trying to be, FFD2 is quite good.
The game starts slow - it take some time before your characters start getting new abilities to make the fights more interesting. I almost quit at one point - but I’m glad that I didn’t.
The good: Everything else. I thoroughly enjoyed the story and experimenting w different party combinations. Battles are fun and fast, and the game is absolutely loaded with countless FF franchise references and details, making the game extra fun for those of us who have played many of the earlier FF games (e.g. The Tower of Babil music is a great remix of FF4’s original ToB music). Overall, the playable characters are enjoyable and have personality - maybe not as deep or as great as some past characters from previous FF games (Edge, Locke, Barret, Celes, etc.), but still enjoyable nonetheless.
Put in over 50 hours, was well worth the sale price of 7$. Got my money’s worth.
