Game
Aisina
👍
Mobile standout
room to grow
ZOV
varied fun
More enemy types
clear interface
enemy direction
Got QA?
tricky levels
short levels
Great potential - waste of time
2. Also, if you buy the “no ads” package, that is not no ads forever like all the other games. It’s no ads for a month. Then you need to spend again.
Great potential…what a shame
Money Hog
Response from developer
Thank you for the feedback, Wolf8u. We're glad you love a good challenge. We're always working on balance and tuning across the game, and we have improvements on the way. We appreciate you sticking with it this far, and you can always reach us at support@finalfront.io.
Braucht Update
Response from developer
Vielen Dank für dein Feedback, Purzelron. Es freut uns, dass dir das Spiel gefällt. Deine Anregungen zu einem zusätzlichen Modus und mehr Abwechslung beim Aufleveln sind nachvollziehbar. Wir entwickeln das Spiel kontinuierlich weiter und arbeiten laufend an Verbesserungen. Falls du weitere Gedanken teilen möchtest, erreichst du uns unter support@finalfront.io.
Thx for your reply but
Response from developer
Thank you for the follow-up, HeartGold-Genesect. We appreciate the suggestion. While we aren't able to retroactively apply your earlier progress, the good news is that from now on all of your progress will be tracked toward your achievements. We appreciate you playing, and if you have any other questions, feel free to reach out at support@finalfront.io.
Naja…..
Response from developer
Vielen Dank für Ihr ehrliches Feedback, KlausLaatzen. Es freut uns, dass Ihnen das Spiel Spaß macht und Sie es herausfordernd finden. Wir können nachvollziehen, dass es frustrierend ist, an einem Punkt festzustecken. Wir entwickeln das Spiel kontinuierlich weiter und fügen neue Inhalte hinzu, daher lohnt es sich, dranzubleiben. Bei Fragen erreichen Sie uns gerne unter support@finalfront.io.
Money grab
Response from developer
Thank you for your feedback, Radioburning. The medal challenges are an optional, tougher layer of the game, meant to test skill and strategy for players looking for an extra challenge. They are intended to be demanding. We appreciate you giving them a try, and if you have any other feedback, you're welcome to reach out at support@finalfront.io.
More luck than strategy
Response from developer
Thank you for the detailed feedback, sleepngbear. You make a fair point. Adapting to the towers and road pieces you're offered is an intentional part of the roguelite design, where making the most of each draw is part of the challenge. That said, we want it to feel fair rather than purely luck based, and improving that balance is a priority for us. We appreciate you taking the time to share such thoughtful feedback, and you're welcome to reach out anytime at support@finalfront.io.
