Fire and Fury ECW User Reviews

Top reviews

Best so far?

Hexwar's basic battle system, but it seems to keep improving with each game. The combat system has a lot of detail, and now you can really look under the hood and see how it all works, maximize your attacks. The flank attack rules are crucially important in this game, and the different types of cavalry mean you really need to know when to shoot and when to charge.

For those unfamiliar with the English Civil War, it took place at a point between Middle Ages warfare and the age of Napoleon; Cavalry was still quite strong, but not dominant, either charging with the sword or riding up close, firing off pistols and retiring. Armor was being phased out due to the rise of muskets, and infantry would protect themselves with long pike formations, almost like ancient Greek phalanxes, but they also had lots of musketeers attached to blast away at anyone who came close.

At times this system can start to feel a bit generic, as it's been used for everything from World War II to ancient Rome, but this one felt enough like the period to make it work. When I played the battle of Edgehill, there were big cavalry battles on both flanks, and eventually one wing swept around and hit the Parliamentarian infantry in the rear, that felt right.

My only request for Hexwar games at this point would be to add some command and rally rules; then again, the current morale system rewards you for retreating your weak units before they get killed. Still, it often feels like units fight to the last man a lot more than they run.

Update: the Namwich scenario is unwinnable by the Royalist player. The Parliamentarian can always get a cavalry unit directly into the town on turn two, there’s absolutely nothing you can do to prevent it. Therefore, you can’t proceed with the campaign. It’s this kind of sloppy programming, which suggests that the scenarios won’t even play-tested, which seems to have done in this company in terms of iOS gaming.
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Abolish Parliament

The battle of Nantwich is impossible to win as the Royalists due to the Parliamentarian dragoon placement meaning that no matter how quickly you move your troops, the ai will win in turn 2. Apart from this I love the game and will continue to play.

Good game but currently broken

Game is currently broken. You can’t restore all campaign purchases and, even when you can, it doesn’t always record wins.

Ummm why

By the time I got to nanwitch it is impossible to win as a cavalier

Great

Good game and great subject. Just let down a little by poor use of the King English in introductions.

1643 and 1645

I think this game is great would really recommend but I don’t get why you have to pay for the game just to pay for more of the game(you have to pay for the 1643 and 1645 campaign)I don’t get it but this is great.

Unique

Compared to what else is on the mobile market right now, this game is different in feel; I enjoyed it quite a bit, though I do feel like the scenarios get a bit stale at times.

I do feel like there should be more of this early-modern style of warfare; some ideas come to mind, like the 30 Years’ War, the Second Northern War, or even the Sengoku period in Japan .

Overall I’d recommend this game.
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Finally! Thank you hexwar

Hated this game but you finally made natwich garrison winnable for the royals.

Decent

This is a really fun time killer for commutes.

My only comment playing 1644 campaign as the Royalists Nantwich (first mission) its impossible to win - I feel there is in error in dragoon placement for the parliamentarians which means they always win on the second turn. Considering that means 1/4 of the game becomes unplayable is a bit cheeky as this is a paid for game.
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Nantwich

This scenario is impossible for the royalists. The parliamentary dragoon’s cannot be stopped relieving the garrison on go 2.
Can some one fix?

Good Game - Could Be More Challenging

Overall a good game; only drawback ... compared to other games by this company, the AI is too easy to defeat even at most difficult level.

Good Value

A fun war game at a good price. Challenging scenarios. Highly recommended.

Great fun!

I have enjoyed the American Civil War games before this but must say I have completely enjoyed the English version. :) Highly recommended.

English civil war

This game provides you with the choice of the Roundheads or the Cavaliers. It lets you recreate famous battles in your own way

Fire and Fury

Fun game easy to learn but still challenging.

Same gameplay as rest of series but better graphics

The game play is essentially the same as others in the series but the graphics are better and on screen information is better. Some of the information is offscreen on the iPad but you can guess what is said so that's a very minor issue

Pike and Shot at last!

This is my favourite Hexwar title of the non tank series. Really hope there are more scenarios to come and even further Pike and Shot battle titles. I'd love to play Lutzen!

Best so far?

Hexwar's basic battle system, but it seems to keep improving with each game. The combat system has a lot of detail, and now you can really look under the hood and see how it all works, maximize your attacks. The flank attack rules are crucially important in this game, and the different types of cavalry mean you really need to know when to shoot and when to charge.

For those unfamiliar with the English Civil War, it took place at a point between Middle Ages warfare and the age of Napoleon; Cavalry was still quite strong, but not dominant, either charging with the sword or riding up close, firing off pistols and retiring. Armor was being phased out due to the rise of muskets, and infantry would protect themselves with long pike formations, almost like ancient Greek phalanxes, but they also had lots of musketeers attached to blast away at anyone who came close.

At times this system can start to feel a bit generic, as it's been used for everything from World War II to ancient Rome, but this one felt enough like the period to make it work. When I played the battle of Edgehill, there were big cavalry battles on both flanks, and eventually one wing swept around and hit the Parliamentarian infantry in the rear, that felt right.

Compared to Pike and Shot from Slitherine, this one plays a lot faster and is less detailed, but they each have their advantages; Fire and Fury is way less fiddly, and you have a lot more control over your units; Pike and Shot has a lot more chaos, with units retreating like wild or charging when you don't want them to, historically accurate, but perhaps frustrating to some. Another alternative is Musket Smoke, which is also very very good, and no luck factor involved whatsoever. All in all, it's great that there are three games on 17th century warfare on iOS now!

My only request for Hexwar games at this point would be to add some command and rally rules; then again, the current morale system rewards you for retreating your weak units before they get killed. Still, it often feels like units fight to the last man a lot more than they run.

A big improvement here is that they have cut back on the "capture control point and receive reinforcements" mechanic, which really gave a gamey to feel some of the older Hexwar stuff, and it tended to drive the narrative a bit too much. This one is much more like the historical force match -ups, you get what's on the battlefield, and go at it, have to break the other army's line or morale to win. And another big improvement is the really big maps they have now which offer you a lot more ways to go about beating the other army. Well done.

About the only complaint I have with this is that there's no Game Center support. The AI is good enough to make you work for your wins, but I would really love to be playing this against a human opponent!
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Getting it increasingly right...

Few glitches and lots of fun. An improvement on the 100 years war games....

Will not load

Payed 1.99 so I could listen to bad music, all I get is the main menu.