Subscription Requirement
I used to play this game years ago, and it’s recently come back to mind. I was very excited to play it again, and it came to a screeching halt.
Now, GameClub corporation is requires a subscription to use every game in their selection, including this only one game I want to play. If it remained as a single transaction, I would definitely pay— but this is honestly ridiculous. I’m very disappointed.
Now, GameClub corporation is requires a subscription to use every game in their selection, including this only one game I want to play. If it remained as a single transaction, I would definitely pay— but this is honestly ridiculous. I’m very disappointed.
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:3
i only love this game bc it keeps my battery from going down lol
no offence but you’re game is a little hard too ( for me at least ) but thanks for saving my battery <3
no offence but you’re game is a little hard too ( for me at least ) but thanks for saving my battery <3
Why just why
Game club literally took the game and ruined it with subscriptions. This game used to be fun to play back when you collect the flowers to unlock other game modes but oh no you have to pay for them now. Game club is a joke and is literally EA under a different name
Great game but subscription required
One star only due to game club subscription required. Would be much better to pay a one off charge to buy the game.
Instead in order to play you need to pay a subscription to what ever the hell game club is. These misleading games shouldn’t be listed on AppStore.
Instead in order to play you need to pay a subscription to what ever the hell game club is. These misleading games shouldn’t be listed on AppStore.
I loved this game way back when I bought it, BUT...
...it was bought, originally, as a one time purchase. The sale and subsequent “subscription revenue model” for game club are a deal breaker for me. Not because I object to subscribing, outright, but because of the sense of a broken promise. Once sold as an indefinite license, it should remain an indefinite license.
I have a budget for subscriptions and I’m not spending that budget on anything that breaks a promise. Because ... why would I? The number one issue with subscription models is trust, and if the trust is already broken from the outset, that’s a problem.
There are ways to rework this such that purchasers of the original game aren’t forced into the subscription. It’s implementable in the AppStore, and I’ve seen it work. This then constitutes an unforced error on Game Club’s part, having purchased it from the former developer.
I have a budget for subscriptions and I’m not spending that budget on anything that breaks a promise. Because ... why would I? The number one issue with subscription models is trust, and if the trust is already broken from the outset, that’s a problem.
There are ways to rework this such that purchasers of the original game aren’t forced into the subscription. It’s implementable in the AppStore, and I’ve seen it work. This then constitutes an unforced error on Game Club’s part, having purchased it from the former developer.
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