Excellent for rapid development
I’m a solo developer working on my first mobile game and I wanted an easy way to rapidly test changes and iterations to my game without having to make new builds every time. This is the perfect tool for that. Obviously there’s a bit of latency so you still need builds to test the actual performance, but for little things like testing input and controls it’s perfect. The only issue I encountered is that enabling gyro and accelerometer do not work unless you are actually connected to the stream. If you enable them beforehand they seem to get disabled when you connect, but it works if you enable them again while the stream is running.
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Response from developer
Thanks for the kind words and for the detailed bug report! Will fix this in the next update. Really glad it’s fitting into your workflow!
