Great Combat With Huge Potential for More
I’ve played around 25 levels and I’m really enjoying Glory Ages: Vikings. The combat is satisfying and has a lot of potential, but I think the game could benefit greatly from more replayability and ways to reward player mastery.
I’d love to see customizable controls/button mapping, as being able to move and resize buttons would make combat much more comfortable and accessible.
An Endless Mode would also be great, with increasingly difficult waves, changing environments/villages, different objectives, elite enemies, and bosses every few rounds. A Hardcore/Ironman Mode with limited lives or permadeath could make this even more exciting.
I’d especially love more advanced difficulty options. Instead of simply giving enemies more health, there could be a Lethal/Realistic Mode where both the player and enemies can die very quickly, making timing, positioning, dodging, and parrying extremely important. Optional modifiers like no healing, no HUD, larger enemy groups, faster attacks, and more aggressive AI could let players create their own challenge.
Progression could also go deeper with more weapons and armor that support different playstyles, New Game+, and a Prestige/Mastery system. Higher mastery ranks could require actual accomplishments—S-ranking missions, perfect parries, no-damage victories, defeating bosses on Lethal, or reaching high Endless waves—rather than simply grinding XP.
I’d also love smarter and more varied enemies. Shield users, spearmen, berserkers, archers, armored warriors, etc. should require different strategies, while higher difficulties could make enemies more intelligent, aggressive, coordinated, and unpredictable rather than just increasing their stats.
A mission rating system, optional challenges, boss/duel mode, randomized runs, achievements, statistics, and leaderboards could add even more replayability.
Overall, the game already has a great combat foundation. I think future updates should focus on giving players more reasons to master it.
Don’t just make my character stronger—give me reasons to become a better player.
I’d love to see customizable controls/button mapping, as being able to move and resize buttons would make combat much more comfortable and accessible.
An Endless Mode would also be great, with increasingly difficult waves, changing environments/villages, different objectives, elite enemies, and bosses every few rounds. A Hardcore/Ironman Mode with limited lives or permadeath could make this even more exciting.
I’d especially love more advanced difficulty options. Instead of simply giving enemies more health, there could be a Lethal/Realistic Mode where both the player and enemies can die very quickly, making timing, positioning, dodging, and parrying extremely important. Optional modifiers like no healing, no HUD, larger enemy groups, faster attacks, and more aggressive AI could let players create their own challenge.
Progression could also go deeper with more weapons and armor that support different playstyles, New Game+, and a Prestige/Mastery system. Higher mastery ranks could require actual accomplishments—S-ranking missions, perfect parries, no-damage victories, defeating bosses on Lethal, or reaching high Endless waves—rather than simply grinding XP.
I’d also love smarter and more varied enemies. Shield users, spearmen, berserkers, archers, armored warriors, etc. should require different strategies, while higher difficulties could make enemies more intelligent, aggressive, coordinated, and unpredictable rather than just increasing their stats.
A mission rating system, optional challenges, boss/duel mode, randomized runs, achievements, statistics, and leaderboards could add even more replayability.
Overall, the game already has a great combat foundation. I think future updates should focus on giving players more reasons to master it.
Don’t just make my character stronger—give me reasons to become a better player.
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Pretty good!!!!
I actually really enjoy this game.
Cinema
This could be the next mortal combat
why
The game is well done and the movements are smooth, but in the ninth level, why can't the enemies get dizzy no matter what
Good game but
I believe this game should’ve been more like a survival open world game instead of having levels thiss game is toooooo good to be a level game 💯🗣️💪🏿
so fun
love the fighting in this, easy controls. would love to see different modes or a story driven campaign and possibly more character customization. overall super fun
More levels
The game is fun and challenging but as you keep playing you can keep trying. The only thing is that there are only 60 levels when I beat the game in two days. Overall it’s pretty good and you should keep developing it
Fun
Very exciting game
Amazing but..
the combat is amazing however, the devs need to add a feature so you can change the difficulty because this game is very difficulty.
Awesome but dismemberment?
Hiiii. Love the game but please add dismemberment
Please fix
The margin for error to perry or dodge a attack is very small. Half the time I’m getting comboed into oblivion and have no way to stop it because my perry isn’t perfect.
Please allow a larger margin of error
Please allow a larger margin of error
Really fun, but requires money for full completion
Fun
Not good at all
Gave it a 5 star to try and sneak it through. Bad game you run out of breath so fast and, you have to use potions to keep going! Later it gets impossible to play without potions cause your breath runs out from fighting one guy while there are eight more guys after that! Money grab short and simple! No more real reviews you cowards!
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Finished 60 3 Stars all.!!
This is an honest reviewer giving an honest review,
This game is amazing!! for what it offers towards the fighting/combat there are some pieces needing work overtime it will get there but I was sucked into it not wanting to let go until I’ve finished that next wave for the next best.
BUT.. somethings need to be added for sure I’ve finished the game and noticed some issues along the way….
Maybe add some feature to choose the placement of your buttons for button mapping.
Add a mode called Raiding, You hit an encampment taking over a village or something of that nature and over continuous waves with the scenery changing after making it to the longhouse you face a formidable opponent.
And maybe a thing called thors offering for daily’s and weekly quests for better and better rewards as you go.
Also some customization for the characters as well I know it is a work in progress now but allow to change hair and paint and color Etc.
And some crazy features that cost loads amount of gold to keep people engaged in the game.
Thank you creators and team for the great work you have done keep it going and hopefully I see some type of “special reward” 😉 in my inbox tommorow.. your favorite Qurishio
This game is amazing!! for what it offers towards the fighting/combat there are some pieces needing work overtime it will get there but I was sucked into it not wanting to let go until I’ve finished that next wave for the next best.
BUT.. somethings need to be added for sure I’ve finished the game and noticed some issues along the way….
Maybe add some feature to choose the placement of your buttons for button mapping.
Add a mode called Raiding, You hit an encampment taking over a village or something of that nature and over continuous waves with the scenery changing after making it to the longhouse you face a formidable opponent.
And maybe a thing called thors offering for daily’s and weekly quests for better and better rewards as you go.
Also some customization for the characters as well I know it is a work in progress now but allow to change hair and paint and color Etc.
And some crazy features that cost loads amount of gold to keep people engaged in the game.
Thank you creators and team for the great work you have done keep it going and hopefully I see some type of “special reward” 😉 in my inbox tommorow.. your favorite Qurishio
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Great game
Good mechanics, a good upgrading system and levels get gradually harder and more fun. I do wish they had a rotating camera and some different ideas for levels. It’s literally just kill everyone every mission. Still a great game but if it had other modes would 100% be a five star game!
F2P GENIUS!!!
Absolutely loved this, a free to play game being this good with genius mechanics and graphics. Absolutely amazed by the team!!!
На несколько приятных вечеров
Я как очень избирательный человек был очень приятно удивлен, игра правда интересная, где действительно нужно рассчитывать силу персонажа и чувствовать врагов. Пока что 60 уровней, в которых по два задания (в некоторых из них нужно попотеть), но все же хочется побольше :)
P.s
Было бы классно если бы разработчики добавили что то, что давало интерес перепроходить уровни, например хард режим
P.p.s
Ну и визуал приятный, особенно много добивающий атак разных, ребята молодцы :D
P.s
Было бы классно если бы разработчики добавили что то, что давало интерес перепроходить уровни, например хард режим
P.p.s
Ну и визуал приятный, особенно много добивающий атак разных, ребята молодцы :D
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Will change to 5 stars if controller support is added
Pretty fun game, but would be way better with proper controller support added. ATM controller can only be used to move around, dodge, and attack. No blocking, parrying, or special moves
I want to add more
You can add a heavy stance that allows you to use both blades or add more weapon types. There’s so much you can do with this game just whatever you do do don’t add PVP maybe eventually you can add like a dire wolf companion as an ability. great game amazing game I will be following closely.
Nice dynamic
Gives a final fantasy god of war type feel
