Glory in Defeat

Glory in Defeat

by Emil Sandstrm

0 ratings
Free

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Details

Released
August 20, 2026
Updated
September 12, 2026

Features

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About

Your heroes are going to die. That is the point. Glory in Defeat is an RPG where surviving is failing. The Guardians cannot be slain — only sated. Send your party into the rift and time their fall between 30 and 60 seconds. Fall too fast and the sacrifice is wasted. Last too long and the rift tears open. THE PUZZLE IS THE ORDER Your four heroes cast automatically, in the order you set. That order is the entire game. A heal in the wrong slot keeps someone standing too long. A shield you did not need costs you the window. Every Guardian punishes a different mistake, and every Guardian rewards a different rotation. Lose a fight and you learn something. Lose it better and you win. BUILD A PARTY WORTH LOSING - Four classes: Warrior, Paladin, Mage and Shaman - 28 spells to collect, level up and reorder - Gear across six quality tiers - 80 Guardians across four worlds, each with its own rotation to solve PROVE IT AGAINST OTHERS - PvP Arena: five leagues, weekly resets, and a defending boss of your choosing - Guilds, chat and a shared war against the rift - Daily quests and an ever-climbing Tower No timers between fights. No waiting to play. Every attempt teaches you the next one. You are not here to win. You are here to lose correctly.
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What's New in Glory in Defeat

1.1

September 12, 2026

New players now get a quick intro to how battles work, your heroes fight on their own and you shape the outcome beforehand with gear, spells, and the order you set them in. Your first Guardian now grants starter gear and a spell, so you have something to equip straight away. Drop rates are now shown in the Arcane Lottery and beast draws.

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