Gorathar User Reviews

Top reviews

Abandoned Game

Game feels like an unfinished spin off of slay the spire. Needs some love but hast the potential to be great. Most runs are 10 "rooms" and feel like they are smaller than one floor of slay the spire. Not many choices in pathing.

Unfortunately, the game has not been updated in over a year so I cannot recommend it as is.
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Fun and straightforward

This is a great deck building game. Nothing absolutely groundbreaking, but it’s simple and presentation/artwork is good quality, and it’s decently challenging. I appreciate as well that the opportunity for strong combinations and interesting mechanics. Worth the full price for sure, and the amount of content in the demo is sufficient to give you an idea of what to expect.
I hope the game continues to receive updates and support!
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Trash

Billiges Deckbuilder Spiel das von Anfang an kein Spaß macht. Und die meisten Karten funktionieren nicht richtig oder gar nicht. Die Verteidgung gegen die Gegner ist komplett ineffektiv weil die so viel schaden machen das es trotzdem nicht funktioniert sich zu schützen.

Great game development, amazing card game

Great card games that mixes Yu-Gi-Oh and Final Fantasy, which makes you think in so many different strategies on how to beat the game and defeat different monsters. You have to be very efficient and adaptable with the cards you have and think outside the box. You can have infinite number of strategies.
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Nice deck builder game.

- I bought the full version but have no idea what the gems are for.
- The card Freeze is bugged. It gives no armor, but only deals damage to me.
- The game is missing some event chambers, like a place to delete or upgrade a card. Only over the shop feels not enough.

+ Interresting game mechanic. I like this kind of games. Growing challenges and different tactics.
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Support the indie devs!

Reading dev responses on other reviews is so nice. So I had to download. Too often mobile games are made by soulless corps just looking for fast money. This dev actually reads and responds. It’s obvious they care about the game and want it to do well. I’ve only just started but it does seem a bit simple so far, with not a lot in the way of customization, but if that is what you are going for, its getting the job done. A very nice “turn your brain off and just relax” type game.
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Response from developer

<3 thank you!!

Essential deck builder

If you enjoy deck builders, give this one a go.

A few ways this one hits different:

1) The pocket mechanic. As novel as it is essential — it rounds out unlucky draws and creates some really rich interactions, while not overwhelming the basic formula.

2) Character classes were a nice introduction to the genre, but on some level, they’re fundamentally about which cards you start with. Gorathar says “Screw character classes. Here’s 20 different starting decks and corresponding cardpools, showcasing a diversity of archetypes, and associated with levels of increasing enemy difficulty.”

Really well done, that.

The levels are bite-sized, completable in under an hour. This enables a design space where Gorathar has the freedom to have enemies contribute persistent curses to your deck. Also, the shorter levels makes the tension of HP attrition a more effective part of the experience.

The enemy art is solid and the protagonist animations are unusually compelling, but there’s not much here otherwise to immerse you, aesthetically.

Pick it up. It’s quite good.
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Solid

Solid game which leaves me wanting more, more and more more.
I love the pocketing mechanic, as simple as it may be.

But, I’m left wanting more: there doesn’t seem to be a great deal of content. I understand it is a new game though and am excited to see what comes next (unless it’s ads or daylight robbery).
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Response from developer

Haha thank you!! Don't worry, no ads or robbery coming. I'm working on adding more cards. Two more characters, each with their own mechanics and cards. More enemies. More levels. More interesting power ups.

Awesome deck builder.bad reviews are lies

I found this game and decided to give it a try because I love deck builders. I did a few runs and though they were easy then when I did my second level two run the poison overwhelmed me. I don’t know what these bad reviews are talking about when they say cash grab. The only in app purchases are no ads (which aren’t pop ups and are rewarded) and donations and there is nothing bad about those.
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Awesome deck builder.bad reviews are lies

I found this game and decided to give it a try because I love deck builders. I did a few runs and though they were easy then when I did my second level two run the poison overwhelmed me. I don’t know what these bad reviews are talking about when they say cash grab. The only in app purchases are no ads (which aren’t pop ups and are rewarded) and donations and there is nothing bad about those. When I get paid next week I’m going to donate
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Great little casual game

Fun and low-key to play in between things - like waiting for the bus, on the airplane - cuz I can pick it up and put it down anytime (unlike some other card games that require 5min of undivided attention *ahem* 👀) And it has enough variety that I don’t get bored of the strategy.

Do NOT support devs like this

Play the game and get mediocre rewards, or watch an advertisement after each fight to actually have a chance to win. Also, even after watching ads, the game is so buggy it crashes and I lost anyways. This game isn’t close to being complete and it’s just a blatant cash grab. Hard pass!

Response from developer

Hey Vlouie, thanks for writing a review. I'm so sorry about the bugs. I do a lot of testing before releasing, but I'm doing this by myself (can't afford to hire people for that) and I can't catch them all. I'd love to know exactly what you encountered so I can fix it. Could I convince you to send me an email (support@guayabagames.com) or join the discord (linked in app) so you can tell me more? "watch an advertisement after each fight to actually have a chance to win" - you're right that watching ads makes the game go from "very hard", to "still hard". I actually really hate ads, so I didn't want to include them in the game at all. But it was the only way I thought I could offer the game for free and still get at least something to pay the bills. Curious for your perspective, would it be better if I removed ads altogether and instead made the game free only for the first few levels? "This game isn’t close to being complete and it’s just a blatant cash grab" - I'm sorry the game came across this way. You're right that I'm not done with it yet though. I'm determined to get to the point that it doesn't come across like this for anyone.

good

yes

Love it!

Fun game, and responsive developer. I’ve been playing the beta version for a while and it has really come a long way!