Fun but needs work
Crashes Constantly
Healing Time!
Update: Where is this fabled update, it’s been more than two weeks, the Apple review process doesn’t take this long.
Update: Glad to hear from the developer, I’m happy you are listening and working to solve the problem. 5 stars when it is fixed, Thank You!
Update: I’m still having the same issues mentioned below even after the update, I’m regularly getting kicked from the game to the opening loading screen. I’m not sure the developer is even listen at this point.
I have finally been able to get past the tutorial city with issues but sometimes the game still kicks me back to the opening loading screen especially if there’s a lot going on in a battle. It seems like the game needs to be optimized for my device. I’m using an iPad mini 4 on the latest version of iOS.
The game does work perfectly fine on my iPhone 8 Plus on the latest version of iOS.
Response from developer
Sorry, my contact at my distributor was sick so it took much longuer than expected. It should be online tomorrow if it isn't already (considering the update is greenlit).
Fly Swatter Needed
Response from developer
Hi and thanks for the feedback. An update 1.0.08 has been submitted yesterday. It should improve stability, but I only nailed the true problem yesterday evening. The fix has been made and will be sent to Apple today + a couple days for review time. Here is something you can try on the current version to get rid of the problems: on the win screen, wait 3 seconds before touching any continue or inventory buttons after they appear. Your feedback is more than welcome on this solution, it will allow me to further improve stability if still needed. Thanks! :)
Game of love, few v1.0 bugs
The bug is at the wizards asking for a license. Halfway through battle it’ll kick me back to the start screen.
Response from developer
Hi and thanks for the feedback. A stability update (1.0.08) has been pushed yesterday which will hopefully solve your problem. I found another problem yesterday evening, and the fix has been made and will be sent to Apple today + a couple days for review time. Here is something you can try on the current version to get rid of eventual further problems: on the win screen, wait 3 seconds before touching any continue or inventory buttons after they appear. Your feedback is more than welcome on this solution, it will allow me to further improve stability if still needed. Thanks! :)

