HeroQuest Companion App – Possible Bug Report
I live this, it allows me to the game when there is no one else available.
I do have a query though.
While playing Quest 5, I noticed what appears to be an issue with the Pass Through Rock spell when it is cast on another hero.
Spell wording:
“This spell may be cast on any one hero, including yourself. That hero may then move through walls on their next move.”
Steps to reproduce:
1. Have the target hero (e.g. the Dwarf) take their turn.
2. On the Elf’s later turn in the same round, cast Pass Through Rock on the Dwarf.
3. End the Wizard’s turn and proceed to Zargon’s turn.
4. At the start of Zargon’s turn, the companion app removes the spell effect from the Dwarf.
5. When the Dwarf’s next turn arrives (the following round), the spell is no longer active, preventing the Dwarf from moving through walls.
Expected behaviour:
The spell should remain active until the targeted hero’s next move, even if that move occurs in the following round. This matches the wording on the spell card.
Actual behaviour:
The spell expires when Zargon’s turn begins (or at the end of the current round), before the targeted hero has an opportunity to use it.
I was able to reproduce this behaviour consistently in a test game, so it does not appear to be a one-off occurrence.
Could you please confirm whether this is intended behaviour or, if not, investigate it as a possible issue with the companion app?
Thank you.
I do have a query though.
While playing Quest 5, I noticed what appears to be an issue with the Pass Through Rock spell when it is cast on another hero.
Spell wording:
“This spell may be cast on any one hero, including yourself. That hero may then move through walls on their next move.”
Steps to reproduce:
1. Have the target hero (e.g. the Dwarf) take their turn.
2. On the Elf’s later turn in the same round, cast Pass Through Rock on the Dwarf.
3. End the Wizard’s turn and proceed to Zargon’s turn.
4. At the start of Zargon’s turn, the companion app removes the spell effect from the Dwarf.
5. When the Dwarf’s next turn arrives (the following round), the spell is no longer active, preventing the Dwarf from moving through walls.
Expected behaviour:
The spell should remain active until the targeted hero’s next move, even if that move occurs in the following round. This matches the wording on the spell card.
Actual behaviour:
The spell expires when Zargon’s turn begins (or at the end of the current round), before the targeted hero has an opportunity to use it.
I was able to reproduce this behaviour consistently in a test game, so it does not appear to be a one-off occurrence.
Could you please confirm whether this is intended behaviour or, if not, investigate it as a possible issue with the companion app?
Thank you.
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Great for me and the wife but no sound sucks
Got Heroquest for Xmas and wanted to play together with the wife and this app allows us to play without worrying about having to deal as the game master. Only gripe I have with it is that the sound never works, would love to hear the story telling in a different voice than mine.
Use Zargon as a suggestion and revealing map DM to have best experience
Amazing app and quality thats all free! I love the charm like the mark hamil like voice acting for slaying goblins and orcs and the setup for quest. To get the best experience from this app i would use zargon and app as a suggestion and not completely adhere to its restrictions for best gameflow. I love using this with a friend and letting zargon be ai so i can teach both sides of the board. Thank you Avalon and hasbro for the love put into this. I know plenty of people who are going to miss and miss out on this revitalized board game
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Replay with different dungeon layouts?
It’s great app for when you wanna play with family and friends, and no one wants to be the bad guy. Future addition to app? would be a way to randomize the dungeon so you can replay with friends and family and try different characters and have a little bit of an element of surprise when you play it again.
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Awesomeness
You barely need anything in the physical game to play











