Good except no currency
In terms of a gacha game I’d give this a 2.5/5 stars. Banners don’t last that long and it’s too hard to get the currency to do the gacha. At most I never make it to pity pulls because of the lack of free red gems to pull from the gacha. In terms of free resources to pull, they only give you enough to do a 10-pull on the gacha, after that it’s near impossible to get enough currency to get your favorite idols. Holodori in terms of a rhythm game is 5/5 stars. Also like the many mini games in this app.
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3 star is for the rhythm, 0 for the rest
As a rhythm game it is fantastic. The charts towards the higher difficulty ends translate well into the beats of the song and vocals.
Rest of the game is awful. Premium banners dont have any form of pity carryover. Gems are poorly dispersed across a paid battle pass that makes it so once that is complete there is little point in continuing to play (it refreshes every 45 days seemingly). And it only gives you 5k, which is 2 multies (hard pity is 20 multies. Entire game seems poorly optimized for mobile and makes a number of devices run hot even at lowest settings. If you dont like hololive I say dont bother with this one.
Rest of the game is awful. Premium banners dont have any form of pity carryover. Gems are poorly dispersed across a paid battle pass that makes it so once that is complete there is little point in continuing to play (it refreshes every 45 days seemingly). And it only gives you 5k, which is 2 multies (hard pity is 20 multies. Entire game seems poorly optimized for mobile and makes a number of devices run hot even at lowest settings. If you dont like hololive I say dont bother with this one.
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Decent rhythm game, horrible game systems
A gacha with no soft pity, no 50/50 and a 200 hard pity every two weeks is insane. Also a card gambling minigame super boring yet you have to grind it everyday if you want to keep up with the resources, and if you don’t want to play it hundreds of times you’ll have to gamble around 5-6 times in a row and win them all.
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Good, but could be better
I love rhythm games like this, being an avid Bandori player. While this game is fun, and is probably everything a Hololive fan could ever want, it is lacking in a few places.
The currency economy in this game is tough to navigate as a free-to-play casual player. With multiple routes to spend IRL money, you really start to feel like Cover and Hololive just want you to spend money instead of playing to have fun. Banners come and go fairly quick, which isn’t new to gacha games, but it’s still overwhelming when you aren’t willing to pony up your credit card and gamble away your savings.
Events feel a bit too grindy for casual players too, requiring far more time dedication than other rhythm games in its class. For example, a Bandori event lasts about a week, and within that time, I can play one song a day and get a decent chunk of rewards, along with characters specific to that event. Holodori events last a bit longer, but at the time of writing this, one story chapter of the event requires SIX song plays to unlock. That’s a bit ridiculous for a casual player looking to just enjoy the game at their own pace.
TL;DR - Holodori is pretty fun, but feels a bit hostile towards casual and F2P players. Currency economy is not great, almost requiring IRL money in order to participate in Banners. Events require too much effort for so little availability time.
Also, I don’t know if it’s just my device performance, but cutscenes seem to be a huge cause of game crashes for me. Feels weird that the one thing that shouldn’t cause crashes is crashing my game constantly.
The currency economy in this game is tough to navigate as a free-to-play casual player. With multiple routes to spend IRL money, you really start to feel like Cover and Hololive just want you to spend money instead of playing to have fun. Banners come and go fairly quick, which isn’t new to gacha games, but it’s still overwhelming when you aren’t willing to pony up your credit card and gamble away your savings.
Events feel a bit too grindy for casual players too, requiring far more time dedication than other rhythm games in its class. For example, a Bandori event lasts about a week, and within that time, I can play one song a day and get a decent chunk of rewards, along with characters specific to that event. Holodori events last a bit longer, but at the time of writing this, one story chapter of the event requires SIX song plays to unlock. That’s a bit ridiculous for a casual player looking to just enjoy the game at their own pace.
TL;DR - Holodori is pretty fun, but feels a bit hostile towards casual and F2P players. Currency economy is not great, almost requiring IRL money in order to participate in Banners. Events require too much effort for so little availability time.
Also, I don’t know if it’s just my device performance, but cutscenes seem to be a huge cause of game crashes for me. Feels weird that the one thing that shouldn’t cause crashes is crashing my game constantly.
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Fun but buggy
Love being able to play a rhythm game with our favorite talents’ songs (aside from Justice and FLOW GLOW), the mini-games, cute models and the unique interactions throughout the park. However, one issue has been how buggy or laggy multiplayer is, and sometimes all of my life has run out in the first few seconds of a run with how laggy it gets. The only workaround so far is I have to disable live2d and sp skill animations, which is a shame since they are fun visuals to the performance.
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Progression issue
Levelling up creates more gameplay triggers and eventually becomes unplayable on older devices. Reset talent points and turn off sound in the world map and you can still enjoy the game.
Report because my game isn’t working
I tried alot and it still doesn’t let me in
So expensive
At the beginning, you get free currency for the gacha relatively fast, with the main story rewarding enough for quite a few pulls. But once you run out of story, (in under 12 hours of gameplay btw) it slows way down. Events that have coveted chase cards only award the diamonds necessary to play gacha after it ends. If you purchase the currency from the app, each gacha pull is costing around $2 each, which is insane when the card you want has a 0.25% (1 in 400) drop rate. Eventually, you will have acquired all of the base cards multiple times, after which they become mostly useless. You basically spend $20 on 10 pulls and get nothing at all out of it. Unless they drop the prices, this game isn’t worth playing.
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Pretty fun but events can be dumb
I just play here and there having other things to do. The current event is Ultimate Summer For Me. I didn’t realize they have it basically the whole event ends on the 27th but it’s split into chapters that basically lock in 2 days each. So you have to farm all the points for those short time periods or you can’t get certain items. I didn’t see the “until 8/18 or 19” so I was at 9.8k/10k for the one unique item and there is no way to get that last .2k of currency but you can turn all that currency into common event currency to get currency/materials. They should have it so you can also turn it into the other chapter currencies in case you missed them.
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Amazinggg
This game, hololive Dreams First Official Mobile Game, has changed my life significantly. Everytime I gracefully tap the notes in hololive Dreams First Official Mobile Game, a rush of excitement rushes through my veins. This also cured my gingivitis, depression, anxiety, cancer and every disease I have (127). 10/10 game.
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Awful greedy game
Terrible chart design and super greedy gacha system. 6 dups required to max a char. All chars limited and two of three current pools have 5 pick up limited chars. It is estimated 3000 usd per month to maximize everything
Awful monetization and performance issues
As much I love the holomems and want to support them, I will not support this poorly handled game. It has horrible performance issues that cause severe lag during rhythm gameplay, inexcusable. And there’s no avenue to earn pull currency by simply playing the game regularly, on top of exorbitant pity costs to the tune of over $500 with no carry over between banners. This is an insult to anyone who’s played any gacha, this flies in the face of what is industry standard.
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BETTER THAN MIKU!
ITS SO CUTE AND BETTER THAN MIKU IM WILL PLAY THIS GAME ALL THE TIME ITS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO CUTE 🥰😍🩷❤️🩵💙💜🧡💛🖤🩶💚🤍🤎💕💞💖💘💝💓💗❤️🩹 YOU MADE MY DAY BETTER AND I JUST STARTED IT AND IM SO GOOD AT!THANK YOU FOR MAKING THIS GAME THE BEST GAME EVER IS HOLO!
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Less than stellar as a gacha
The rhythm portion of the game is fine. But the score being tied to your skins means that if you don’t whale your score can be low even if you perfect a song. And the release rate vastly outpaces the free currency. That’s felt doubly so with less than ideal pull rates and pity that simply vanishes into thin air after a banner concludes. So as a rhythm game this plays fine, but as a gacha this is not it.
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F2P Experience Lacking
First off the game is great, core gameplay is flawless and the girls are fantastic. But once you play for a while and reach the end of the current content as a free to play player the free gems dry up and compared to other Gacha games this might actually be the worst in that sense. If you just want a rhythm game to play 100% download it and play. If you want a fun Gacha experience absolutely not, you’ll have fun with the better 5 Star chance here but that fun dries up real fast when you just run out of currency to pull for anything new in the Gacha. Severe FOMO strategy by the devs here to get you to spend if your favourite is on the limited time banner, not cool.
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No Gems for Gacha
Pros: decent music/graphic. Casual friendly not grindy at all
Cons: bad optimization(drain battery fast af and overheat/lag). Not many sources to gain gacha currency(not even 2 singles if just login daily, less than 2 multi pulls per month for regular players like WTF)
Cons: bad optimization(drain battery fast af and overheat/lag). Not many sources to gain gacha currency(not even 2 singles if just login daily, less than 2 multi pulls per month for regular players like WTF)
Don’t play if you want to summon
The current state of the game doesn’t have any good sources of premium currency for people who want to summon on the event banners. If you want to play for the rhythm game or the idols that’s fine, but unfortunately the scores for songs are linked to the bonuses that come from the characters that are equipped. Even perfect clears won’t give you the highest grade if you don’t have the right 5 stars.
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A good game however…
The game lacks optimization when it comes to graphics, and even with the lowest graphics the game still kicks me out of the game very frequently…
The game weights 6 gigabytes for me, yet even with a decently sized game, it really crashes a lot, which is very unfortunate and I wish that there was a feature where you could remove some features in return for a smoother gaming experience
The game weights 6 gigabytes for me, yet even with a decently sized game, it really crashes a lot, which is very unfortunate and I wish that there was a feature where you could remove some features in return for a smoother gaming experience
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오류가 잇는것같아요ㅜㅜ
자작채보를 내려고하니까 파라미터가 비정상이라내요 ㅜ 지피티한테 물어보니 아이폰이 좀 그런다고하더라구요ㅜ 오류를 고쳐주셨으면합니다!!
그냥설치해요
너무 재밌어요! 자작채보 있는 것도 너무 조아요 (*´ω`*) 플립판정 등등 개좋고요 종류가 여러가지 더라고요? 단점은 음.. 시작할때 스토리가 길다? 아니 별로 길지도 않긴한데 조금 지루할 수도 있어욥 ㅋㅋ ♪( ´▽`) 긴글 읽어주셔서 감사합니당
