Homecoming Morenatsu Revisited

Homecoming Morenatsu Revisited

by Hunter Frostclaw

190 ratings
61 reviews
Free

Details

  • Released
  • Updated
  • July 16, 2020
  • January 7, 2025

Features

Homecoming Morenatsu Revisited screenshot #1 for iPhone
Homecoming Morenatsu Revisited screenshot #2 for iPhone
Homecoming Morenatsu Revisited screenshot #3 for iPhone
Homecoming Morenatsu Revisited screenshot #4 for iPhone
iphone
ipad
🖼️Get Icon
Icons↘︎

About

Return to your hometown after a five-year absence and reconnect with old friends. Explore the possibility of rekindled relationships and a meaningful summer before your final year of high school.

Interactive narrative
Hometown exploration
Friendship rekindling
Character choices
Summer vacation setting
Show original description

What users say

See all reviews

What's New in Homecoming Morenatsu Revisited

13.0.1

January 7, 2025

+ Fixed an oversight causing an affection value to not be awarded. + Fixed an oversight which caused route guides to not be unlocked under certain conditions. + Adjusted the code for a sprite in the credits. + Fixed an oversight which caused Kyouji's events to be permanently accessible rather than unlockable. + Updated the password for image unlock to include the new backgrounds.

More

User reviews

Early thoughts and impressions

I’m a big fan of the original morenatsu, so I thought I should give this game a try. I’ve played a couple of the first days, so I thought I would jot down my thoughts. I do greatly admire the team’s attempt to work on such a project, so even if my criticisms sound harsh, just know it’s coming from a place of love.

I think the game’s new art has good and bad elements. It does a good job of catching the original Morenatsu’s vibe, while looking more modern. However, some of the characters look off. Kouya (looks too skinny), Kounosuke (looks less chubby), and Soutarou (way too tall) all look weird to me. Other characters benefit from the style changes though, like Shun. Very smart choice to give him glasses. I also feel like there’s less expression in the sprites overall, but I understand development is still being done with that.

The game’s writing is also a mixed bag. I understand that some of the characters have different stuff going on now compared to the original, but it feels like the core intent of these original scenes are lost now. The party at Raimon in the original was fun and welcoming, but now it’s just very uncomfortable? Nearly every character acts more sad/passive aggressive, and it kinda ruins the scene. I get that the original game’s scene had some weird moments, but it was written in a comedic tone that made it more digestible. It was also a lot more fun to read. When Hiroyuki says he’s smiling in the bathroom now, I just don’t buy it nearly as much as the original. I also feel like the new writing is ham fisted at times. Hiroyuki has 2 monologue lines where he’s directly telling the player about how Tatsuki’s route is about his alcoholism, which feels like I’m being spoon fed incredibly obvious information. In terms of positives though, I think the new scenes are very nice. It’s clear that an intent was made to show additional aspects of these characters which we only heard about in the game/blogs previously. I also think the writing for Hiroyuki is overall spot on, even if I think his edge was diminished. He was a great protagonist in the original, and I’m glad this project mostly understands why. I have played Revisited before, and although I can’t say much about it for Homecoming specifically right now, I am excited to get to the main routes of some characters—knowing that a lot of them got vast improvements from the original game (cough Kounosuke).

Probably the biggest negative I have for Homecoming is that I think getting rid of the ability to choose how you spend each day from the map is VERY detrimental to the experience. The whole thesis of morenatsu is that you’re supposed to be making genuine memories in a finite amount of time. Going to the map select each day for the first half of game, seeing the area of Hiroyuki’s hometown that you wanna go to, and then choosing to spend time in that area/with that character is an essential part to the experience. Once you make your decision on what to do, that’s all you can do that day, and that makes each day’s event feel a lot more meaningful and impactful. It also opens up a lot of replay value, as you learn different things about Hiroyuki’s friends/past/hometown every time you choose to go somewhere on a given day. The player is willingly choosing how they want to make use of their finite time, and exactly which aspect of Hiroyuki’s past they want to learn more about. Knowing that summer will eventually end, and that the stuff you experience with your friends will also come to an end, is literally apart of Morenatsu’s identity. Feelings of nostalgia, and all that.
Homecoming relegating this to Hiroyuki just walking around town and choosing to stay in certain spots based on text options is so underwhelming. Sure, you’re functionally doing the same thing as clicking from the map, but you’re losing the entire player experience. Players no longer feel that sense of finite time, and like they’re the ones choosing which aspect of Hiroyuki’s life that they wanna learn more about/continue. It also hurts the game’s replay value, as each day’s events take much more time to get through and start. I’m assuming this change was done so that each day has more content in it, which I admire the attempt to add a lot more writing, but it feels fundamentally at odds with what Morenatsu is supposed to be. This change causes the game to feel a lot less unique compared to other visual novels now.

Even despite my criticisms though, I am looking forward to continue playing. I do appreciate a lot of what this project is doing, and It’s just really cool to see how much effort was put into it. I hope the best for the team, and that ya’ll continue trekking.
Show more

I love this game! But miss it too..

I absolutely love this game and fell in love with its story and characters ever since I first downloaded it, but it also pains me not to see the story or game update, I usually come back every so often to check on the game to see if it did update but never did. I just hope that in the future I’ll be able to see it continue.
Show more

Excellent

Loving it! Can’t wait for more routes to be finished :3

😪

To be honest, the updates take way too long. I have been replaying this game for three years and it’s kind of tiring for me to replay characters that aren’t finished, but I will see. I do appreciate you for putting in the to make us all happy

Very good game- can’t wait for more updates!

I really enjoyed this game. I’ve been doing Shun’s route, and I can’t wait for his route to be continued! Once the full game is out, I’ll definitely rate it five stars!

Developer apps

User experience

🐞

Reported Bugs

5 issues

Game crashes on older iOS versions (iPad Mini with iOS 9.3.6)

Bug

Skip mode yes/no buttons swapped functionality

Bug

Character icons not displaying on left side of screen

Bug

Time and battery percentage don't disappear when opening app

Bug

Censorship option locked on iOS version

Bug

Requested Features

15 requests

Add Chinese language support/localization

Feature

Portuguese language translation

Feature

Spanish language translation

Feature

Continue button for easier save management

Feature

Character portrait icons on left side of screen

Feature

Visible protagonist (Hiro) character sprite

Feature

Option to switch to original character sprites

Feature

Option to name your character

Feature

Option to switch protagonist to human species

Feature

Keyboard and mouse support

Feature

NSFW content in iOS version

Feature

Delete save game functionality

Feature

Mini character portraits like original game

Feature

Hands changed to paws in Snow Fox setting

Feature

iOS/Android app icon download option

Feature

FAQ

What is Homecoming Morenatsu Revisited about?

This game is an interactive story where you play as Hiroyuki Nishimura, a young snow fox returning to his hometown after five years. The narrative focuses on reconnecting with old friends and experiencing a summer vacation before your senior year of high school.

What kind of gameplay can I expect?

The gameplay involves making choices that influence the narrative and your relationships with other characters. It's a story-driven experience centered around exploring your hometown and navigating social interactions.

Is Homecoming Morenatsu Revisited free to play?

Based on the provided information, this application is a paid game. There are no mentions of in-app purchases or advertisements, suggesting a one-time purchase model.

What are the common use cases for this app?

Players would use this app to engage in a compelling story, explore themes of nostalgia and friendship, and experience a virtual summer vacation. It's ideal for those who enjoy narrative-heavy games with character development.