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Lead a new magic institution to discover the secrets of magic and achieve fame. Research spells, build your campus, manage staff, and uncover hidden storylines to win the Tournament of Magic. Enjoy a complete game experience with no ads.
What We Love
๐ Great idle/incremental game
๐ก Deep and complex systems
๐ Well-paced progression
๐ฐ Worth the price
โจ No ads or microtransactions
๐ Engaging story and lore
๐ฎ Active and idle play options
๐ High replayability
๐งโ๐ซ Automation systems (apprentices, researchers)
Embark on a magical quest as a rookie wizard to find or create the Philosopher's Stone. Utilize over 120 spells, transmute hundreds of items, and lead a team of wizards in a semi-automated combat system. Explore dozens of areas, uncover secrets, and experience over 60 hours of gameplay.
What We Love
๐ Fantastic sequel, better than the first
๐ Incredible sense of progression
๐ก Fun build types, best in genre
๐ Incremental masterclass, gold standard
๐ True semi-idle masterpiece
๐ Awesome game, no IAP
๐ Dev active on Discord
๐ Worth your time, did not disappoint
๐ Absolutely worth the price
๐ Adds complexities, still delivers
๐ Loved the story and progression
๐ Absolutely fantastic, hooked quickly
๐ Wonderful semi-idle game
๐ Critically acclaimed, well-designed
๐ Replayable, satisfying
๐ Multiplicative bonuses, viable builds
๐ Well-designed and balanced
๐ Quick reaction to issues
๐ Amazing game, deep and rewarding
๐ Beautifully crafted, fun writing
๐ Hooked for a week, so much content
๐ Perpetually fresh abilities
๐ Concrete ending, not Sisyphus
๐ Top-notch incremental game, compelling
๐ Tons of content, fun writing
๐ Interesting systems, compelling challenges
๐ Constant development, labor of love
๐ Better than the 1st, QOL improvements
๐ More active gameplay, engaging story
๐ Highly recommend, fun with less attention
๐ Great sequel, exploring the world
๐ Strategy and problem solving required
๐ Systems interact, multiple solutions
๐ Awesome and addictive, can't put down
๐ Perfect in every way
๐ Nice improvement, enjoyed more than cost
๐ Really into it, blend of idle/active
๐ Fantastic, QOL improvements, engaging story
๐ Too good, replayable
๐ Great game, super addictive
๐ Great game, hesitant to pay, glad I did
๐ Best idle game
๐ Power fantasy of micromanagement
๐ Loose incremental, requires input
๐ Power fantasy through exploration
๐ Specializing spells, more powerful
๐ Tic-tac-toe board for strategy
๐ Much more specialized than MR1
๐ Exponentially better writing than MR1
๐ More to discover, fleshed out game
๐ UI gets better with updates
๐ Well-thought-out help section
๐ Compendium is helpful
๐ Better than the first game
๐ Feels like the same game, more entertaining
๐ Game is good, daily updates
๐ Feels better with each update
๐ Great game, compendium unlocks bosses
๐ Fantastic sequel, vet perspective
๐ Overwhelming at first, then amazing
๐ New systems and elements, better than MR1
๐ High level of polish, documentation
๐ Time currency flexibility, easy to step away
๐ Best made games on the App Store
๐ Absolutely excellent sequel, brand new experience
๐ Awesome game, more active gameplay
๐ Great idea, nicely executed, sense of detail
๐ One-time buy, no subscription
๐ Fantastic sequel, improvement on first
๐ Keeps core elements, adds new features
๐ Convenient QOL features
๐ Story is fun, writing engaging
๐ Worthy successor, developer puts out hits
๐ Phenomenal game, refreshing sequel
๐ Most cherished experiences in mobile gaming
๐ Balanced and engaging genre game
๐ Mechanical design is perfect
๐ More complex and rich update
๐ Solo developer, invested extra time
๐ Great sequel so far, smoother experience
๐ Number go up brain feel good
๐ Overwhelms in the beginning, need time
๐ Great job developing an awesome game
Room to Improve
๐ Extremely complicated, tedious timers
๐ UI is absolutely atrocious
๐ Time pieces cap out at 100k
๐ UI issues, not easy to navigate
๐ Sorting doesn't sort exactly as wanted
๐ Need to farm areas, late game
๐ Familiar search time needs tweaking
๐ UI is painful, doesn't flow right
๐ Transmute screen cumbersome
๐ Inventory becomes a jumbled mess
๐ Each screen requires scrolling
๐ Bugged, app pushes buttons on its own
๐ Overheats phone
๐ More costly than thought
๐ Lags and gets choppy in late game
๐ Micromanaging process at retirement
๐ Repetitive button pressing for automation
๐ Lack of automation hurts interest
๐ Crashes on startup
๐ Tedious micromanaging process
๐ UI is a big issue
๐ Hard to navigate inventory
๐ Tedious and frustrating UI amplified
๐ Cannot understand how developer tests it
๐ Too much time retreading steps
๐ Waiting for dead end to retire
๐ Doing exact same things over and over
๐ QOL improvement per run
๐ Each run takes hours, not fun
๐ Poor writing is distracting
๐ Author's English not good
๐ Distracting, low quality style
๐ Grammatical errors add cognitive load
๐ Overwhelms in the beginning
๐ Story is lackluster
๐ Text is dialogue and descriptions, not functional
Manage a growing village of kittens in this text-based simulation game. Gather resources, research technologies, and expand your settlement. This old-school experience is free of ads and micro-transactions.