왕기엽고 왕재밋다
겁나잘만들었다!!!!!!!!!
Cute
It has English, Japanese, and Korean dubs.
어렵고 할건 없고
할건 너무없고..
Needs more content and rewards
Game feels incomplete when you hit paywall, and the daily chores for a small amount of gems to gacha pull nothing makes this a dud.
Has Potential
재밌는 뱀서라이크
아직 플탐은 많지않지만 재밌습니다!
랑아 스킨 임무 오류
Response from developer
안녕하세요. 소녀의 생존 로그라이트 액션 게임! 이매소녀입니다. 콜라보 스킨 임무 중 특정 스킬 '진화하기' 임무는 해당 스킬을 5레벨까지 달성한 후 '진화의 꽃'을 획득하여 적용하면 완료가 가능한 점 안내드립니다. 그렇기에 육성 플레이 도중 등장하는 '진화의 꽃'을 이용해 스킬을 진화하여 다시 한번 확인해 주시길 바랍니다. 만약 해당 방법으로도 임무 완료에 어려움을 겪으신다면 고객 지원으로 문의 접수를 부탁드리며, 문의 내용을 바탕으로 더욱 상세히 도움을 드리도록 하겠습니다. 감사합니다. ▶ 이매소녀 문의 방법: 로비 내 [설정] > [계정] > [고객 지원]
Fun, but app closing issues
화염 부적[격동]어떻게 진화시키나요?
Response from developer
안녕하세요. 소녀의 생존 로그라이트 액션 게임! 이매소녀입니다. 콜라보 스킨 임무 중 특정 스킬 '진화하기' 임무는 해당 스킬을 5레벨까지 달성한 후 '진화의 꽃'을 획득하여 적용하면 완료가 가능한 점 안내드립니다. 그렇기에 육성 플레이 도중 등장하는 '진화의 꽃'을 이용해 스킬을 진화하여 다시 한번 확인해 주시길 바랍니다. 만약 해당 방법으로도 임무 완료에 어려움을 겪으신다면 고객 지원으로 문의 접수를 부탁드리며, 문의 내용을 바탕으로 더욱 상세히 도움을 드리도록 하겠습니다. 감사합니다. ▶ 이매소녀 문의 방법: 로비 내 [설정] > [계정] > [고객 지원]
시스템 추가 부탁드려요
재밌어요
튜토리얼 질질끄는것도 없고 약간 옛날 동방프로젝트 감성도 느껴져요
This would be good..
Seriously, speed up stamina recharge a bit with every level up, or let it be a talent tree upgrade. It takes 30 stamina to start a 15 minute game and it takes ten minutes to recharge 1 stamina. What a poor decision on an otherwise decent game.
Top
🤥Ridiculously Pay To Win 🤥
Then they added S tier items that are obviously better, so I decided to spend about $6000 to max them out since I liked this game and wanna support a game I like.
Then only 2 months later, they added another set of S tier items that are so much better than the S tier items they added 2 months ago. Survival iO is popular because they are generous with S items and older S items are still useful and comparable to newest S item sets.
But this game is very stingy with resources and only way to get S items are doing gatcha with in-app purchase currencies. Worst part is your S items become useless as soon as new S items release.
God
33rd가 더 재밋고 오래할만해요
모바일게임은 가벼워야한다고생각하고
탕탕특공대처럼 빨리빨리끝나면좋겠는데
매번같은 맵 같은방식.. 지루합니다
졸려요 정말입니다
33rd그냥 어서신경써주세요
I like it and I don’t like it
The Flourish game modes energy cost is to high, it cost 30 energy to do 1 Flourish run and you only have 100 energy in total so that’s 3 runs and then you have to wait till you get more energy.
The character enhancement items you find in Flourish are random and the quantity that you get is so small for how much energy you use, it makes it feel like it’s not worth it.
The Attribute and Proficiency enhancement cost gets so high so quickly you will have to do 100s of runs just to enhance your character once, that’s especially true in the late game.
In the Flourish when you augment your character with abilities you have this blue spirit energy that you use to acquire attacks or passive skills and if you acquire too many skills without replenishing this energy you have a chance to fail to acquire an attack or passive skill, which is just ridiculous.
The enemies are strange to talk about, there are so many things to watch out for and it takes some getting used to but for the most part it starts out fairly tame but as you go from wave to wave it quickly gets to the point where it is just chaotic and also unfair.
The thing that makes it unfair is that there isn’t a pattern it’s all just thrown at you chaotically.
The ability descriptions can be difficult to understand and most of the confusing abilities are the guardian abilities and how they affect your character, however regular attack abilities are easy to understand there descriptions.
The ability synergies are not, that’s a trial and error sort of thing which is part of learning any game.
As far as the visuals, I think there great.
Fantastic
Add Offline Play
It’s a fun game but progression needs some work
1. Progression is slow and confusing, separating flourish and moon garden bonus is questionable, character growth is so slow to the point is barely noticeable, there’s only 1 stage/environment for flourish mode, although the skills combination varies, the general gameplay loop stays the same for a very long time, so it can get old very quick. This needs a lot of work and I hope the developer can look to
2. Need more info about skills/gears, maybe add an index menu so the there’s some info about the thing you have unlocked. The game doesn’t explain this very well.
