Blocage sur le jeu
Bonjour,
Le jeu est très sympa, j’aime beaucoup, mais …
Je joue Inua sur mon Ipad : je suis bloquée au chapitre ou les trois abattent un arbre ….
Les réponses vues ne disparaissent pas : je les retrouve à chaque fois et je ne peux pas progresser dans le jeu.
Je suis sur Ipad pro 2ème génération, IOS 17.7.10
Pouvez-vous m’aider ?
Merci
Dominique
Le jeu est très sympa, j’aime beaucoup, mais …
Je joue Inua sur mon Ipad : je suis bloquée au chapitre ou les trois abattent un arbre ….
Les réponses vues ne disparaissent pas : je les retrouve à chaque fois et je ne peux pas progresser dans le jeu.
Je suis sur Ipad pro 2ème génération, IOS 17.7.10
Pouvez-vous m’aider ?
Merci
Dominique
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Beginn stark, Ende schwach bis sogar enttäuschend
Ein sehr schönes und liebevolles Spiel aber leider gibt es Abzug wegen der Story. Zu Beginn noch spannend erzählt, flacht diese jedoch sehr schnell ab. Am Ende ist es sogar nur noch unangenehm, weil sich alle Figuren anschreien und komplett unrealistisch verhalten. Ich verstehe das die Figuren einen Wandel durchmachen sollen aber die Schnelligkeit des Wandels ist viel zu schnell, sodass man nicht mehr mitkommt, was da eigentlich abgeht. Zumal die Beweggründe,wenn sie denn mal genannt werden, an den Haaren herbeigezogen sind. Am Ende findet man nur jede Figur unsympathisch und geht unzufrieden aus dem Spiel raus. Die Message des Spiels klingt auch eher hohl, das man sich nicht verhalten soll wie ein Ekel sollte jedem Menschen klar sein. Ich finde es sehr schade. Man hätte wirklich ein richtig spannendes Spiel draus machen können.
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Bravo
Trop aimé cette histoire, et tout le concept gameplay, bravo à l’équipe derrière cette masterpiece
Graphic novel, good art, weak characters
I downloaded Inua before a long weekend cabin stay because the art style and themes looked like my aesthetic. I enjoyed most of the storyline but found the game ultimately disappointing.
Let’s start at value for money. When compared to titles like Life is Strange and the original Oxenfree, Inua seriously lacks in play time per dollar. Even more when you factor in how much richer the interactivity, plot complexity, and especially character development these other games are.
The characters in Inua are extremely one-dimensional and have no growth throughout the game. The gameplay is more of a graphic novel than a game, since you just click objects on screen to unlock more thoughts and dialogue between the smattering of side characters in a completely deterministic fashion. Which is fine, but not for the quality of dialogue you get.
It felt like the writers had a cool idea for a story and the characters were flat and empty vessels to mechanically carry that story forward. The voice actors were mixed but with the writing as bad as it was it doesn’t matter how good they were or weren’t.
Again, I liked the setting a lot, I thought the art was beautifully minimalist while still giving rich color and texture, the music was ethereal and added to the overall feel, and the story setup was super intriguing. Unfortunately, they couldn’t deliver on the promise of the story, and without spoiling the end for future players, it ended anticlimactically with some noble savage ancient earth wisdom theme that felt tone deaf at best and mildly racist at worst.
Overall, this might be worth it for you if you don’t have an attachment to your $5, and want a graphic novel to walk you through a beautiful world where the story is secondary and the characters are less than tertiary.
Let’s start at value for money. When compared to titles like Life is Strange and the original Oxenfree, Inua seriously lacks in play time per dollar. Even more when you factor in how much richer the interactivity, plot complexity, and especially character development these other games are.
The characters in Inua are extremely one-dimensional and have no growth throughout the game. The gameplay is more of a graphic novel than a game, since you just click objects on screen to unlock more thoughts and dialogue between the smattering of side characters in a completely deterministic fashion. Which is fine, but not for the quality of dialogue you get.
It felt like the writers had a cool idea for a story and the characters were flat and empty vessels to mechanically carry that story forward. The voice actors were mixed but with the writing as bad as it was it doesn’t matter how good they were or weren’t.
Again, I liked the setting a lot, I thought the art was beautifully minimalist while still giving rich color and texture, the music was ethereal and added to the overall feel, and the story setup was super intriguing. Unfortunately, they couldn’t deliver on the promise of the story, and without spoiling the end for future players, it ended anticlimactically with some noble savage ancient earth wisdom theme that felt tone deaf at best and mildly racist at worst.
Overall, this might be worth it for you if you don’t have an attachment to your $5, and want a graphic novel to walk you through a beautiful world where the story is secondary and the characters are less than tertiary.
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great story - highly recommend
not too long nor too short & quite interactive without it being too challenging to figure out what to do to progress the story















