I did it
Holly mackerel I spent a lot f time on this. Love these mind games.
Need help ..don’t want
Can’t delete! Don’t want this and you charge from the start and no way to delete
Deleted after 2 minutes
Didn’t want to pay til I tried. Was rewarded with 13 seconds of gameplay then a1 minute ad for another game. Had to restart the app to get out of ad. Would give negative stars if possible.
!!!!!!!!Scam Game!!!!!!
They just want money not for FREE you must Pay 2 Play a s••t ton of Money
Deceiving
Verdict: Not effective at what it claims — and it shows several red flags.
On its claims: The app promises to “improve IQ” via “scientifically-designed” training, but it cites no studies, has no research backing, and its core claim contradicts the scientific consensus. Large studies (including one in Nature with 11,000+ participants) and a 70-scientist Stanford/Max Planck consensus statement show brain games make you better at the games themselves, not at IQ or everyday cognition. The FTC even fined Lumosity $2M for making milder versions of these exact claims.
Red flags specific to this app:
• Weekly subscriptions listed from $9.99 up to $89.99/week (that’s ~$4,600/year) with inconsistent duplicate tiers — a hallmark of aggressive price testing
• Reviews report broken games, a $3.99 purchase that charged $64, ads after every level, and nearly everything paywalled
• Single individual developer account, 2025 release, privacy policy on a free Google Sites page, and location data used to track you across apps
On its claims: The app promises to “improve IQ” via “scientifically-designed” training, but it cites no studies, has no research backing, and its core claim contradicts the scientific consensus. Large studies (including one in Nature with 11,000+ participants) and a 70-scientist Stanford/Max Planck consensus statement show brain games make you better at the games themselves, not at IQ or everyday cognition. The FTC even fined Lumosity $2M for making milder versions of these exact claims.
Red flags specific to this app:
• Weekly subscriptions listed from $9.99 up to $89.99/week (that’s ~$4,600/year) with inconsistent duplicate tiers — a hallmark of aggressive price testing
• Reviews report broken games, a $3.99 purchase that charged $64, ads after every level, and nearly everything paywalled
• Single individual developer account, 2025 release, privacy policy on a free Google Sites page, and location data used to track you across apps
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