Chores become quests. Coins become rewards you choose. And nothing pays out until you say so.
The chore app your kids will actually open — and still be using in week three.
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TRY IT BEFORE YOU ADD ANYONE
Open the app and you'll meet Maya and Leo, two example Go-Getters already set up with quests and coins. Their logins are printed on their screens — Maya a three-icon combo, Leo a number PIN — so you can try both. That's a walkthrough convenience only: your own children's PINs and combos are never shown anywhere in the app. Tap either one and you see exactly what your child would see: claim a quest, send proof, spend coins.
They're a walkthrough, not a sign-up. Add your own kids and the examples step aside, taking their practice data with them, leaving a clean board for your family.
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THE QUEST BOARD
Chores arrive as quests worth coins. Kids claim one, do the work, tap "I did it." No nagging, no whiteboard nobody looks at.
SHOW YOUR WORK
Every finished quest needs proof — a photo of the actual chore, or a written note. "I did it, I promise" stops being the end of the conversation.
PARENT HEADQUARTERS
PIN-locked, and the only place coins move. See the proof, approve it, adjust the payout, or send it back. Nothing is automatic.
YOUR REWARDS, NOT OURS
You write the menu. Movie night, extra screen time, a sleepover, picking Saturday dinner, an ice cream run — whatever actually motivates your family, priced however you think it's worth.
And it needn't be the same for every kid. Set a reward for one child and it appears on their shop alone, marked JUST FOR YOU. The nine-year-old saving for a sleepover and the six-year-old saving for extra story time chase different things, at different prices, on one board.
HUSTLES
Bigger multi-step jobs for bigger coins. Team up with a sibling, hire a grown-up for backup, or pitch your own job and name a price.
BOSS ADVENTURES
Some chores fight back. Beat the boss before the one-hour timer runs out, or it escapes and swipes five coins from the squad.
THE SQUAD
Streaks, milestone bonuses, badges and friendly sibling rivalry — everybody levels up.
FAMILY DIARY
Every attempt and completion, time-stamped — receipts for allowance day.
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SAFETY, BUILT IN RATHER THAN BOLTED ON
Robo-Ref checks the photos. Every proof photo is screened, and photos with people in them are turned away. Robo-Ref wants the clean counter, not your child.
Words are screened too. Anything a child types — proof notes, messages to a sibling — passes a check first.
Teasing has guardrails. Razz lines are pre-written, capped at one every two minutes, and visible in Parent Headquarters.
Kids can't reach the money. No prices, no purchase buttons, no store of any kind on a child's screen.
The PIN pad shuffles. Digits move every time, so a sibling watching over a shoulder learns nothing.
Nothing leaves the device. No account, no server holding your family's data, no analytics following your children.
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WHAT MAKES IT DIFFERENT
Free, and it stays free. Most chore apps charge $4 to $20 every month.
Rewards from your own house, not a debit card. Other apps move real money onto a card and bill you monthly for it. Here the reward is what you already have to give — time, treats, privileges, a say in the weekend. Nothing to fund, nothing to top up, and a reward that costs you nothing still feels like winning to a seven-year-old.
No ads. Not one, not ever. Nothing to sign up for.
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ADVENTURE PACKS — ONE-TIME, NEVER A SUBSCRIPTION
The app and unlimited custom quests are free forever. Packs are optional one-time purchases, each adding a themed quest set with a linked boss battle, card art, a Buddy costume and a Squad badge.
Kitchen Crew — 8 quests, the Grease Goblin
Yard Legends — 8 quests, the Weed King
Deep Clean — 8 quests, the Dust Dragon
Bought only by a parent behind the PIN. Family Sharing supported.
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For families with children roughly 5 to 13. Free to download. Free to keep.
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