Less tactics than other Ironhide games
One of the fun bits of the kingdom rush series was the tactical use of upgrades during gameplay. This could also develop into single weapon strategies if carefully deployed. (All snipers? Sure. Magic only? Absolutely. Only towers that convert enemies into allies? Bring it on.)
Junkworld has none of this aspect of game play available. It limits the number of towers available. It doesn’t allow upgrades during gameplay. It only allows the use of specials over a few waves with no strategic building of capabilities. About the ONLY thing that’s new that I like is the ability to re-position towers between waves.
Oh well.
Junkworld has none of this aspect of game play available. It limits the number of towers available. It doesn’t allow upgrades during gameplay. It only allows the use of specials over a few waves with no strategic building of capabilities. About the ONLY thing that’s new that I like is the ability to re-position towers between waves.
Oh well.
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Every bit as fun as Kingdom Rush
This game is very similar to Kingdom Rush, but instead of a medieval fantasy setting, it has a post apocalyptic setting. The big difference is that you can choose where to place the towers freeform, instead of being limited to predesignated spots. This makes the gameplay slightly more challenging in an enjoyable way. As always, the gameplay is well thought out, and the art style is exceptionally cool.
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No micro transactions so far
It’s nice to play an ironhide game without being marketed to non stop for stuff that should just be included in the game
Unpassable Bug
I own and love all your other games. This one however has a lot of funky bugs, most of which are ignorable. BUT. Psychopolis 43 “Queue Lifeline” crashes 100% of the time on wave 4. iPad Pro, fully updated, tried about ten times. Was 5 stars up to then, but obviously it’s unplayable as is so…deleted until fixed
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Ironhide for the win!
Typisch ironhide, einfach gut gemacht













