Manque de nouveautés
Grand fan de la franchise depuis la toute première version il y a 15 ans, je continue de suivre la série avec attention. Le niveau de jeu reste excellent, l'équilibrage fonctionne très bien et la campagne réserve de très bonnes surprises au niveau des intrigues et du rythme.
En revanche, quel dommage de constater cette année encore un vrai manque de créativité du côté des tours et des ennemis. Avec tout le potentiel possible, c'est frustrant de retrouver autant de recyclage, déjà réutilisées et connues depuis des années plutôt que trouver de véritables innovations. Un super titre dans l'ensemble, mais vivement un peu plus de prise de risque sur la variété des tours pour les prochains
En revanche, quel dommage de constater cette année encore un vrai manque de créativité du côté des tours et des ennemis. Avec tout le potentiel possible, c'est frustrant de retrouver autant de recyclage, déjà réutilisées et connues depuis des années plutôt que trouver de véritables innovations. Un super titre dans l'ensemble, mais vivement un peu plus de prise de risque sur la variété des tours pour les prochains
Show more
Jjotowo
fun but easy
liked to get back in this game but easiest of the lisence so far
AArtfack
아이패드로 결제 했는데 왜 아이폰에는 반영이 안되죠?
아이폰에서는 산거로 안 나와요. 환불해주거나 조치바랍니다.
운운타래
Amazing games, but is too costly for what we get on mobile (want to give 3.7 stars)
Right now, buying the base game on iOS is just the start. If you want to unlock every premium hero and tower to get the full experience, the total cost easily balloons past $100. Paying that much for a mobile title feels incredibly steep when the game is still strictly a single-player experience without any multiplayer replayability.
It would be an absolute dream to see that investment go toward true PvE online co-op with friends, just like in BTD6 or Gunfire Reborn. I know building multiplayer servers and netcode is a huge task, but there’s a great win-win way to fund it. Ironhide could keep new releases as a mobile exclusive for the first year. The initial wave of hero/tower unlocks on mobile would easily fund the multiplayer infrastructure. Later, when it hits Steam, the base game price can stay exactly the same, but they can offer a premium $50–$60 bundle that includes the full multiplayer co-op features, cross-play, and unlocked content.
They could model this as a continuous, ever-evolving game just like BTD6. Instead of forcing players to buy entirely new sequels every time, they could shift to ongoing revenue streams like cosmetic premium content, optional ads for rewards, or friendly battle passes to fund constant free updates. Down the line, they could even introduce a community map editor. This would make their model as a business more accepted by the community allowing their small team to survive and live comfortably.
Still an improvement from the past two with a solid amount of content and innovative changes, it’s nice to see them taking community feedback.
Thanks for reading this lengthy review, please consider even if not a main stream title. 😊 👍
It would be an absolute dream to see that investment go toward true PvE online co-op with friends, just like in BTD6 or Gunfire Reborn. I know building multiplayer servers and netcode is a huge task, but there’s a great win-win way to fund it. Ironhide could keep new releases as a mobile exclusive for the first year. The initial wave of hero/tower unlocks on mobile would easily fund the multiplayer infrastructure. Later, when it hits Steam, the base game price can stay exactly the same, but they can offer a premium $50–$60 bundle that includes the full multiplayer co-op features, cross-play, and unlocked content.
They could model this as a continuous, ever-evolving game just like BTD6. Instead of forcing players to buy entirely new sequels every time, they could shift to ongoing revenue streams like cosmetic premium content, optional ads for rewards, or friendly battle passes to fund constant free updates. Down the line, they could even introduce a community map editor. This would make their model as a business more accepted by the community allowing their small team to survive and live comfortably.
Still an improvement from the past two with a solid amount of content and innovative changes, it’s nice to see them taking community feedback.
Thanks for reading this lengthy review, please consider even if not a main stream title. 😊 👍
Show more
PPlzReadImp
재미는 있는데 난이도가 있네요
처음 입문하시는 분들은 난이도 낮추어서 플레이하시는 걸 권합니다. 영웅은 비싸지만 드라켄 하나정도는 구매하시면 진행할때 편해요
해해적매니아














