Still the best pvp in Gacha and great stories.
Greed
Awesome
Actualización
Heroine
Is great, but could be better.
Fraud
More pulls
Add pity system
Quick pace
This game gets the best collabs
Fun
Лучшая игра
O
Old new old player long after post
The “pity pull mechanism is terrible, only occurring every 100 pulls. For the “wish” summons, through which you select 2 unit you want from an event or banner specific list guarantees one of the on the third pull, but that’s as good as it gets.
CONSTANT banners, usually 3-4 up at a time, but the gems and tickets you gets through game play slow down as you progress, coming near to a halt at around the level 45 mark, so the banners are aimed at the whales.
They do the whole multiple servers thing leading to(as any new player will notice) several mostly dead servers, consisting of basically the whales of server when it was new.
So you have to join a new server, and it will be somewhat active the first few weeks(game has a terrible retention rate due to most of what I’m talking about).
I’m on the newest one that begins with ac, and for joint battles(server wide, early to mid game multiplayer content) takes about a minute if you get lucky,sometimes takes 2-3 lobby resets(auto reset at 1:30 minutes)to get other players, usually max level people.
When the game was newer you didn’t have to wait long at all and there would be lots of rooms open, now there’s none, you make, wait, and hope.
Power creep is insane look at any unit from year one, and look at any released in the past year(especially the LLR).
The progression walls still exist first wall is at 30, and continues on through at least 60(how far I made it on my old account years ago).
Lots of sales that use FOMO(timers), and directly sale power(equipment, more unit summons, energy, character progression items).
Game is the epitome of pay to win(as mention before and after this, it’s pay to progress past certain points depending on luck with drops and summons).
The wall in question is a combination or enemies having much greater stats than what you characters can achieve at the same(and in some cases much higher levels, again I remember enemies being stronger at 50-55 than my units, a few of which shad all SSR gear at 4-5 stars, on 4-5 star SSR units) level.
Stamina is a major issue still, used for everything in increments of 5(and only like 3 events having a requirement this low) with the average being 15.
Cap is the 120 at all points of account progression, and I believe is like 5 minutes for 1 unit recovery.
From what I see in guilds and friend request and such across a few servers, average time a new player(free to play I’m guessing) quits seems to be about 27, might be lower because joint guilds and making friends both have level progression requirements.
If you do play, don’t spend, as the server will be mostly dead within a month maybe 2, then they’ll open a new server, and it fully dies, leaving only the whales who were dumb enough to spend tens of thousands(not an exaggeration, and that’s on the light end)on the game.
Lot more, but I’m tired, bored, gave the gist.
TLDR- the game is pay to win and progress(at a decent pace, post account level 40 or so), and it’s basically dead, but they get enough whales whenever they make a new server(which is every few months) so that keeps the game going.
Lame
Great game
Обзор старого игрока
По прошествии многих лет я все равно начал играть на новом сервере, создал свой ру-клан, радуюсь новым героям и механикам.
Игра достойная, позволяет играть и запоем, и размеренно. Мне игра чуток отдает HOMM и старыми пошаговыми RPG и это мне нравится.
