Lanternfall: Forest Tactics

Lanternfall: Forest Tactics

Turn-based hex tactics

0 ratings
Free
In-App Purchases

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Details

  • Released
  • Updated
  • September 21, 2026
  • September 24, 2026

Features

Lanternfall: Forest Tactics screenshot #1 for iPhone
Lanternfall: Forest Tactics screenshot #2 for iPhone
Lanternfall: Forest Tactics screenshot #3 for iPhone
Lanternfall: Forest Tactics screenshot #4 for iPhone
Lanternfall: Forest Tactics screenshot #5 for iPhone
Lanternfall: Forest Tactics screenshot #6 for iPhone
Lanternfall: Forest Tactics screenshot #7 for iPhone
Lanternfall: Forest Tactics screenshot #8 for iPhone
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About

Lanternfall is a turn-based tactics game you can finish on a bus ride and still be thinking about at dinner. You carry the only lantern through eight floors of dark forest. One action a turn: step, strike, wait, or spend your flare. Every enemy announces exactly what it will do next. Wolves show the claw. Archers draw the line. Bears mark the ring. If you get hit, it's because you ended your turn somewhere you shouldn't have. WHAT MAKES IT DIFFERENT • Perfect information. No hidden dice, no surprise damage. Every loss is readable. • A struck enemy staggers and misses its move, so you fight one at a time and never let two reach you at once. • The gate is barred until about half the floor has fallen. You hunt; you don't sprint. • Boons at every gate, with levels. Take one you already hold to raise it. • Runs are twenty minutes. Floors are three. THE FOREST DEEPENS Walk out and the next depth opens: the Mire, the Hollow, the Deep. New enemies, more of everything, and a keepsake to carry from one descent to the next. THE CAMP Every run pays out embers, win or lose. Spend them on permanent upgrades: hearts, flares, undos, light, a map of the floor ahead. THE CHRONICLE Every descent is written down as it happens and becomes a page when it ends. The wolves you outstepped, the arrow you did not see, the gate that let you go. Keep every walk, read them back, share any page. THE DAILY One shared forest a night, the same for everyone, with a Game Center leaderboard. A calendar you fill in, night by night, with a streak that counts the nights in a row. MADE THE HONEST WAY Depths 1 and 2, the Camp, keepsakes, the daily calendar and the Chronicle are free. One optional purchase, Lanternfall Deep, opens depth 3 and everything below it. A small Supporter Pack adds lantern colors and your name in the credits. No subscriptions, no ads, no consumables, no energy timers. Nothing is collected about you. Works offline. Sound follows your silent switch.
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What's New in Lanternfall

1.1.0

September 24, 2026

THE CHRONICLE. Every descent is written down as it happens and becomes a page when it ends: the wolves you outstepped, the arrow you did not see, the gate that let you go. Read every walk from the title screen and share any page. THE DAILY, AS A CALENDAR. One shared forest a night, the same for everyone. Now a month you fill in, with a streak that counts nights in a row. Free for everyone. Also: stripes on threatened hexes for color-blind players (Settings), and the page of the run you just finished waits on the end screen.

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Subscriptions & In-App Purchases

$4.99

Lanternfall Deep

Depth 3 and beyond, plus daily history. One-time.

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