Love this game!!!!
Loss of Heart from Online Game, even when the server is busy
Response from developer
Thank you for downloading Let's Mahjong. We apologize for the inconvenience caused. Please don't be hesitate to contact us with details/screenshots by email support@greenerydigital.com Thanks again for your patience and support.
Question!
Response from developer
Thank you for downloading Let's Mahjong. Let's Mahjong is a causal, leisure game for all ages, with different game experience / level players. We try our best to make it easy, keep it simple, handy & friendly especially for beginners. Mahjong was easy to learn, difficult to master (易學難精). Especially, Let's Mahjong stick with the Traditional Hong Kong Style. It is known that is a great difficulty for the new comer. We apologize for the inconvenience caused. In addition, one of the most different feature between Let's Mahjong & others is the presentation like a "real table" as much as possible. Therefore, in the main ingame screen, there is only 3 kind of elements, 1)wind marker, 2)dices & 3) the tiles. It's just like what the things that on the real table in tranitional HK-styles, just like a "real game" that played with "real players". In classic HK-styles, The "wind round" and "wind seat" refer to specific aspects of the game's structure. It is used for a extra points by getting a rightful flower or a pong/kong of "winds" tiles. For WIND ROUND, the game progresses through four winds/rounds, each designated by a wind: East, South, West, or North. The "wind of the round" is the prevailing wind for that particular round. It is also showed directly on the wind marker as ("E" - East, "S" - South, "W" - West, "N" - north) that will be placed player who is the starter of each wind. The order of play is traditionally anti-clockwise that it is totally a reverse way to the real direction in real life. For WIND SEAT, it is indicated by who is the dealer(who is the "East" seat) for each round. The dealer diced and will be placed on who is the "East" seat. The wind seat will be counted anti-clockwise one by one for the seat "E" - East, "S" - South, "W" - West, "N" - north). e.g. if the dices placed at left hand player, the left hand player will become the dealer (East seat) for this round. In each wind/round at least four hands are played, with each player taking the position of dealer. First hand(Hand 1) of each wind start from the wind marker. If the hand(Hand 1) was win by dealer: - a new Hand 1 will be started once again, no wind round & wind seat change. If the hand(Hand 1) was draw or win by someone else: - Next hand will become Hand 2. - The dealer will be changed to next seat(The south seat will become East seat) in anti-clockwise order. - The dices will be placed at the next dealer. For inquiry or abnormal case, please don't be hesitate to contact us by email support@greenerydigital.com Thanks again for your patience and support.





