How do enemies work? and why?
Hi, loving the game so far but i don’t really understand how enemies work. if you scan them, they jump you and you die. but it’s kinda hard to *not* scan them when you’re stuck in pitch black darkness and don’t know what’s around you. it just seems slightly unfair, i imagine having it be a touch-based death rather than a sight-based death makes more sense. would just like to know exactly what the conditions are for losing, and how to avoid losing
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Cool concept, but here are some suggestions
I really enjoy the way this game is played, and the feeling of navigating this maze in the dark with nothing but your scanner.
However, I would personally really enjoy a peaceful mode, or endless mode so the player could roam around and navigate the terrain without having to face any enemies or worry about having to restart or lose.
I find the process of finding my way around the areas very therapeutic and almost meditative.
However, I would personally really enjoy a peaceful mode, or endless mode so the player could roam around and navigate the terrain without having to face any enemies or worry about having to restart or lose.
I find the process of finding my way around the areas very therapeutic and almost meditative.
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There’s a bug
I love this game, but I’m stuck searching on stage 5 for weeks because I can’t find the door. I’ve searched every hallway, floor, and wall, but I just can’t find the door. I really want to rate the game higher, but I can’t get past stage 5 and it’s annoying. Please fix this.
Most creative game I’ve seen for a while
promising! Currently a bit stale, might use a map of some sorts, but great idea and awesome atmosphere!
Gets boring
At first its fun but it loses your interest pretty fast. The maps get larger and never more interesting. The maps are just a maze that requires you to use the gun to be able to see.






