How do enemies work? and why?
Hi, loving the game so far but i don’t really understand how enemies work. if you scan them, they jump you and you die. but it’s kinda hard to *not* scan them when you’re stuck in pitch black darkness and don’t know what’s around you. it just seems slightly unfair, i imagine having it be a touch-based death rather than a sight-based death makes more sense. would just like to know exactly what the conditions are for losing, and how to avoid losing
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Cool concept, but here are some suggestions
I really enjoy the way this game is played, and the feeling of navigating this maze in the dark with nothing but your scanner.
However, I would personally really enjoy a peaceful mode, or endless mode so the player could roam around and navigate the terrain without having to face any enemies or worry about having to restart or lose.
I find the process of finding my way around the areas very therapeutic and almost meditative.
However, I would personally really enjoy a peaceful mode, or endless mode so the player could roam around and navigate the terrain without having to face any enemies or worry about having to restart or lose.
I find the process of finding my way around the areas very therapeutic and almost meditative.
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There’s a bug
I love this game, but I’m stuck searching on stage 5 for weeks because I can’t find the door. I’ve searched every hallway, floor, and wall, but I just can’t find the door. I really want to rate the game higher, but I can’t get past stage 5 and it’s annoying. Please fix this.
Most creative game I’ve seen for a while
promising! Currently a bit stale, might use a map of some sorts, but great idea and awesome atmosphere!
Gets boring
At first its fun but it loses your interest pretty fast. The maps get larger and never more interesting. The maps are just a maze that requires you to use the gun to be able to see.
Good
I like how it doesn’t have maps and also how vague the objective is. But it would be nice to have a title screen as well as a way to circumnavigate the enemies.
Good concept. Really boring.
The levels are way too big for how slow you have to move. Increase movement speed.
There is a lot to explore but nothing to find I. There. Just wandering around a vast map hoping to stumble upon an exit to the next map for more of the same. Not fun.
There is a lot to explore but nothing to find I. There. Just wandering around a vast map hoping to stumble upon an exit to the next map for more of the same. Not fun.
better way to see enemies
i mean yeah it shows red but they dont move. i dont get how or when it jumpscares you. are you supposed to run? are you supposed to not look at it? and if it moves make it so the red triangles move with it cuz i cant tell when im about to go into cardiac arrest.
It’s great!
Love the game! Literally the only mobile game to scare me so bad I had to uninstall! Good job!!
It’s fun just not much to it
The game is actually pretty fun but after the first 2 levels it’s the same. Please add more monsters thing and different weapons
Creative
Very creative, bravo. Needs a few refinements but i understand it is early access.
Innovative and underrated
The mechanics on this game, actually, innovative… The game isn’t riddled with ads like people might think, and it brings the scary element that people like, even though you may not like scary games, this is definitely one to check out!
Unique
This is a incredible game concept. IMO the game could benefit from a limit on how many times you can use the LiDAR per level or recharge. Being able to walk around and spam the LiDAR to reveal the environment felt a little unfair.
Love it!! But it needs more
First, add a title screen. Maybe with different difficulty level options and maps. Add multiple enemies, and an objective. I absolutely love the main mechanic but I think it’s a shame there’s nothing to actually accomplish.
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This concept is awesome. Scanning lidar to reveal your environment. Same idea as Scanner Sombre.
BUT
We need more! More levels/enemies/mechanics! Or just a goal to start with…
BUT
We need more! More levels/enemies/mechanics! Or just a goal to start with…
I love it
I love it it’s pure artwork, psychedelic I have theories I just kind of wish. There was more monsters to make it scarier it is scary enough. I just kind of wish the motor didn’t give you an instant death. It is so cool just wander around there. I do love the art style. It is also a good mobile game version of a game I want to play lidar EXe this is a good mobile version of that it is not lame or copying the game but it is different. It did not turn down the scare I gave it a nine out of 10
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Underrated
This game is very weird, also pretty cool, awesome mechanics. I hope this idea is expanded on in the future
What is this supposed to do?
Don’t waste your time all it does is shoot little triangles all over your screen it does not map anything at all it’s just a joke but not the funny kind
Fun mini game,
made me imagine what a bad trip could look like
No point
Can’t figure out what the object of this game is other than to wander around in the pitch black and not get discovered by the red guys that end the game. Btw, when you find them it’ll scare the crap out of you every time. It’s almost like Slender Man. But there’s no real objective. You wander around some kind of maze with no apparent exit shooting sonar or some mess at the walls, ceiling and floor trying to navigate. Define the objective with the start of a new round. Otherwise all this is good for is to kill time and that’s it
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