OK
Many developers force you to solve puzzles in sequence. I have never liked this approach. If developers allowed puzzles to be skipped and retried later there would be fewer frustrated players who dislike their game. Being able to completely forget what you have already tried because you’ve been analyzing something new, while gaining more experience in the process, allows the player to use a fresh approach when retrying a puzzle they have skipped.
Response from developer
I had to add some tips to this mechanic because it turned out to be the most difficult to understand. A game update with a hint to this mechanic is waiting for a review. In the meantime, a few tips on what conditions must be met to be able to connect colorful tiles: 1. One of the tiles must be on the platform (merging / separation) of colors. 2. On both tiles must be two rows or two columns of the same colors - it depends if you want to merge them vertically or horizontally. 3. If you want to merge colors, both tiles must have rows of colors in parallel to each other. I hope I helped. :)
No Hint Feature
Response from developer
It's great that you didn't give up. :)
Fun at first
Response from developer
Try to play with the tiles e.g. on level 20 to better understand the mechanics, then try to pass level 23.
Smiley Face
Response from developer
Thank you! :)
Needs navigation
Response from developer
You are close to the end. There are 51 levels. Thanks for playing. :)






