Lines On Sides User Reviews

Top reviews

OK

I finally finished Lines On Sides. Level 29 is much too difficult, in fact, it’s the hardest one because the mechanic is hard to understand. If it had been possible to skip that level and go back to it after getting a better understanding of how the sliding mechanic works, I probably would not have spent many many hours solving level 29 and getting very frustrated in the process. It took me at least 5 times longer to solve level 29 than it did to complete all the other puzzles.

Many developers force you to solve puzzles in sequence. I have never liked this approach. If developers allowed puzzles to be skipped and retried later there would be fewer frustrated players who dislike their game. Being able to completely forget what you have already tried because you’ve been analyzing something new, while gaining more experience in the process, allows the player to use a fresh approach when retrying a puzzle they have skipped.
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Response from developer

I had to add some tips to this mechanic because it turned out to be the most difficult to understand. A game update with a hint to this mechanic is waiting for a review. In the meantime, a few tips on what conditions must be met to be able to connect colorful tiles: 1. One of the tiles must be on the platform (merging / separation) of colors. 2. On both tiles must be two rows or two columns of the same colors - it depends if you want to merge them vertically or horizontally. 3. If you want to merge colors, both tiles must have rows of colors in parallel to each other. I hope I helped. :)

No Hint Feature

It gets frustrated not having any hint feature. I was stuck on level 23rd for long time.

Response from developer

It's great that you didn't give up. :)

Fun at first

And then the new mechanic comes in and I just don’t get it, even with the in game explanation. I got to level 23 and gave up. I understand that the developer wants to let us figure it out, and I enjoy a lot of other puzzle games with no instructions, but this is not fun anymore. Bummed.

Response from developer

Try to play with the tiles e.g. on level 20 to better understand the mechanics, then try to pass level 23.

Smiley Face

I completed all 51 levels. Great puzzle game. #29, 39 were tough!

Response from developer

Thank you! :)

Needs navigation

Difficult and intriguing puzzle, needs navigation to see progress. I’m up to level 50. How many levels are there?

Response from developer

You are close to the end. There are 51 levels. Thanks for playing. :)

The platonic ideal of puzzle games

Introduce a puzzle mechanic, have the player learn it. Introduce a second, have the player learn how it interacts with the first. Introduce a third, have the player learn how it interacts with the first two. Repeat for a fourth, then fifth.

The puzzle mechanics here are solid and fairly easy to understand, but their interactions result an unexpected complexity. To me, that is the hallmark of a worthwhile puzzle game.

In my play through, the learning curve was exactly steep enough to make the game rewarding. I am not an average player; what I find entertainingly hard might frustrate others. If you like a mental challenge though, I recommend trying this.

My only criticism is that the game ended *just* as I felt like I understood it. I’m glad the author didn’t pad out length with a lot of levels that didn’t increase complexity, but perhaps some “encore” levels at the end or a progress bar would make the ending feel less abrupt.

Overall, good work. I look forward to seeing what’s next!
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Response from developer

Thanks for your valuable feedback. I will try to use it in my next projects. :)

Brilliant, even if I’m not

This deserves 5 stars because, if for no other reasons, the designer has created an intriguing puzzle and offers it (at least at this writing — 99 plus tax) without any ads and for less than the cost of cup of coffee. Yeh, like some of the other commenters, I’m struggling with the trickier levels, but so what?

Apple Support, pay attention: there should be more apps like this one in your store, and a lot less of the other ‘Built In Purchases’ clutter.
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Response from developer

Brilliant review. Thank you :)

Confused

I really liked this game until 21 when you do the color cloning thing. I read your response to the other ppl with this question and it still doesn’t seem to be working for me. I’ve made it to 23 but that’s just dumb luck. It’s very disappointing to pay for a game and only be able to do 20 levels

Response from developer

Tap on the sign "?" in the game. You will see a hint to this mechanics. Pay attention to animations and see what moves you can do and what you can not. I hope it will help you understand this mechanics. :)

Ok now we’re talking.

After level 21 I said outloud to myself

“Ok, this is serious. YES.”

Love how there is no tip or anything, had to understand the logic on my own. This is how games were back in my day!! (80s-90s)

Well done!

Response from developer

I'm glad that you like it. However, I had to add some hints for the mechanics starting at level 19, because not everyone played games in the 80s :)

Confusing!

I enjoyed the first 22 levels, and would really like to figure out the missing block function and how to get it to slide to what I need! I have played the same level for a few hours and cannot figure out the rhyme or reason why I can sometimes slide pieces over and sometimes I cannot! No instructions, no hints, no ability to skip a level…. I am about 10 more attempts to calling it quits for good!
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Response from developer

A game update with a hint to this mechanic is waiting for a review. In the meantime, a few tips on what conditions must be met to be able to connect colorful tiles: 1. One of the tiles must be on the platform (merging / separation) of colors. 2. On both tiles must be two rows or two columns of the same colors - it depends if you want to merge them vertically or horizontally.  3. If you want to merge colors, both tiles must have rows of colors in parallel to each other. Hope this helped. :)

Outstanding!

Great game. Easy to understand and play, but still a challenge. Hits right at the sweet spot for a game.

Response from developer

Thanks for this review. I really appreciate that. :)

Frustrating

This could be a great game, if you could switch 2 pieces without having to move all the other pieces to get it into place. Could you make it so you could switch 2 pieces, even if they are not next to each other. I don’t like moving pieces if they are ready in place?

Response from developer

I tested this functionality, but I rejected it because the game was too easy. In addition, I did not want to complicate tiled control. Thanks for playing and review. :)