About
What's New in Loop
1.1
October 5, 2026
Multiple fixes, gameplay and UI improvements, and more. Details: - Brand new game mode: Steady. Speed is constant, but obstacles appear more and more often as bonuses get more scarce. - Creator Best Scores: beat the developer's best scores! The Creator's best score per mode appears in the leaderboard. Try to do better than me! Don't hesitate to boast if you do. - Warp holes are now a bonus round with actual gameplay. - Calmer late game: less spin and twist at high speed, and the lanes stay readable the whole way round. - Modes feel more distinct: FTL speeds up faster to a higher top speed, and Easy ramps up more gently. In Easy, losing a life gives you a SLOWMO bonus on hit and decreases speed. - Scoring changes: REVERSE is now free and keeps your combo. The Curse orb costs 500 points. - First-time tips: the first time you meet a new hazard, the game slows down and shows you what it is. You can turn tips off in the menu. - NEW BEST moment: you see it mid-run when you beat your record. The end screen now also shows your best combo, dodges and orbs. - Leaderboards: shows 5 scores, swipe to see all 10. After a run, it shows where you rank with it (if applicable). - Multiple audio improvements and audio additions like theme switch and distinct black hole game over. - Fixes: black holes, orb placement, the side-view crash and the start sound now work properly. Multiple other fixes.
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