Loop - One-Tap Endless Runner

Loop - One-Tap Endless Runner

One tap. One more run. Loops.

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Free

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Details

  • Released
  • Updated
  • September 30, 2026
  • October 5, 2026

Features

Loop - One-Tap Endless Runner video #1 for iPhone
Loop - One-Tap Endless Runner screenshot #2 for iPhone
Loop - One-Tap Endless Runner screenshot #3 for iPhone
Loop - One-Tap Endless Runner screenshot #4 for iPhone
Loop - One-Tap Endless Runner screenshot #5 for iPhone
Loop - One-Tap Endless Runner screenshot #6 for iPhone
Loop - One-Tap Endless Runner screenshot #7 for iPhone
Loop - One-Tap Endless Runner screenshot #8 for iPhone
Loop - One-Tap Endless Runner screenshot #9 for iPhone
Loop - One-Tap Endless Runner screenshot #10 for iPhone
Loop - One-Tap Endless Runner screenshot #11 for iPhone
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About

Ride the wire in this One-Tap Endless Runner game. Loop is a two-lane endless game that puts you on a track that bends, stretches and turns against you. One tap switches lanes. That is the whole control scheme. Staying alive is the hard part. Every loop you complete makes the track faster. Spikes crowd the rails. The loop itself starts to deform, black holes open in the track, warps tear it open, and the whole camera can glitch sideways without warning. The track is against you, but also delivers power-ups when you really need them. • One tap to switch lanes — that's all you need to do. Simple on paper, hard in practice. • Score by surviving. A full loop and spikes you dodge give you points, and consecutive dodges build a combo that climbs endlessly. • Bonuses still cost you. They sit on the danger rail: grabbing one can cost points and break your combo. Greed is a real decision. • Pickups change the run. Shield absorbs one hit. Slow buys you time near the next spike. Curse widens you and slows your lane switch. Reverse flips your direction entirely. • Five ways to play. Original is one hit and you're out. Easy gives you three lives and assists you when you start panicking after a hit. FTL ramps the speed hard and fast. Purist strips modifiers and power-ups out. Steady ramps up the difficulty, but keeps the speed constant. • Ten-slot high score table per mode, kept on your device. Creator scores are here to motivate you to beat the developer's top scores! No accounts. No ads. No purchases. No internet connection required. Loop runs entirely on your device and collects nothing.
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What's New in Loop

1.1

October 5, 2026

Multiple fixes, gameplay and UI improvements, and more. Details: - Brand new game mode: Steady. Speed is constant, but obstacles appear more and more often as bonuses get more scarce. - Creator Best Scores: beat the developer's best scores! The Creator's best score per mode appears in the leaderboard. Try to do better than me! Don't hesitate to boast if you do. - Warp holes are now a bonus round with actual gameplay. - Calmer late game: less spin and twist at high speed, and the lanes stay readable the whole way round. - Modes feel more distinct: FTL speeds up faster to a higher top speed, and Easy ramps up more gently. In Easy, losing a life gives you a SLOWMO bonus on hit and decreases speed. - Scoring changes: REVERSE is now free and keeps your combo. The Curse orb costs 500 points. - First-time tips: the first time you meet a new hazard, the game slows down and shows you what it is. You can turn tips off in the menu. - NEW BEST moment: you see it mid-run when you beat your record. The end screen now also shows your best combo, dodges and orbs. - Leaderboards: shows 5 scores, swipe to see all 10. After a run, it shows where you rank with it (if applicable). - Multiple audio improvements and audio additions like theme switch and distinct black hole game over. - Fixes: black holes, orb placement, the side-view crash and the start sound now work properly. Multiple other fixes.

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