Tetrahue vs Loop
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Tetrahue
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Tetrahue is a falling-block puzzle game whose twist is a rotating target colour you clear by grouping connected blocks. There is no time limit, no level cap, and no mid-game paywalls, just a single endless mode that you can play entirely offline. Shapes descend from the top of the grid. There are two ways to clear them: ⢠Fill a complete row in any colours. ⢠Group six or more connected cells of the active target colour into a single region. The target colour rotates between Cyan, Magenta, and Yellow. When a region clears, gravity drops every remaining group as a connected unit, which frequently triggers a chain reaction. Reading the board and setting up cascades is the core of the game. DAILY CHALLENGE A new seeded grid every day, with a rotating daily twist (for example, Double Cascade). Everyone plays the same board that day. Available to all players. MODES AND FEATURES ⢠Endless mode: speed increases the longer you play; no timer, no level cap. ⢠Daily Challenge: a fresh seeded board and twist each day. ⢠Mirror Mode: left and right controls are flipped for an added challenge. ⢠Prism Mode: blend colour droplets to create and clear the target shade, a colour-mixing twist on the core game. ⢠Colour-blind support: Block Patterns overlay a distinct shape on each colour, including every Prism shade. ⢠iCloud Save: your progress and unlock follow you across devices on the same Apple ID. ⢠Offline play: the full game runs without a network connection. CONTROLS Drag to slide a piece, tap to rotate, swipe up to hold the active piece. PREMIUM UNLOCK (one-time, non-consumable) ⢠Removes interstitial and rewarded ads ⢠Adds one free revive per game ⢠Records lifetime statistics ⢠Unlocks Mirror Mode ⢠Unlocks Prism Mode The free version is ad-supported. Rewarded ads provide optional access to the same extras without the one-time purchase, including a single game of Prism Mode per rewarded ad watched. Designed by Refractor Games.
Loop
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Ride the wire in this One-Tap Endless Runner game. Loop is a two-lane endless game that puts you on a track that bends, stretches and turns against you. One tap switches lanes. That is the whole control scheme. Staying alive is the hard part. Every loop you complete makes the track faster. Spikes crowd the rails. The loop itself starts to deform, black holes open in the track, warps tear it open, and the whole camera can glitch sideways without warning. The track is against you, but also delivers power-ups when you really need them. ⢠One tap to switch lanes ā that's all you need to do. Simple on paper, hard in practice. ⢠Score by surviving. A full loop and spikes you dodge give you points, and consecutive dodges build a combo that climbs endlessly. ⢠Bonuses still cost you. They sit on the danger rail: grabbing one can cost points and break your combo. Greed is a real decision. ⢠Pickups change the run. Shield absorbs one hit. Slow buys you time near the next spike. Curse widens you and slows your lane switch. Reverse flips your direction entirely. ⢠Six ways to play. Original is one hit and you're out. Easy gives you three lives and assists you when you start panicking after a hit. FTL ramps the speed hard and fast. Purist strips modifiers and power-ups out. Steady ramps up the difficulty, but keeps the speed constant. Fuel drains your tank every loop: grab fuel orbs to keep going, or fall off the wire. ⢠Ten-slot high score table per mode, kept on your device. Creator scores are here to motivate you to beat the developer's top scores! No accounts. No ads. No purchases. No internet connection required. Loop runs entirely on your device and collects nothing.
Screenshots
Verdict
The clearest difference is in-app purchases: Loop at none against Tetrahue's 1. Loop also leads on ads (none vs shown). Tetrahue's advantage is update cadence (daily vs every 5 days). On price, device support and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Tetrahue sells 1 one-off in-app purchase. Loop asks for nothing beyond the download.
Tetrahue ships an update daily, Loop every 5 days. The most recent releases landed on November 5, 2026 and November 6, 2026 respectively.
| Parameter | Tetrahue | Loop |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily ā better | Every 5 days |
| Ads | Yes | No ā better |
| In-app purchases | Yes | No ā better |
| Devices | iPhone, iPod | iPhone, iPad, iPod ā better |
| Requires iOS | 14.0 ā better | 15.0 |
| Further details ā not scored | ||
| Size | 31 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | Daniel Hughes | Timothe Ameline |
In-app purchases
Tetrahue
- Tetrahue Premium$2.99
Loop
No in-app purchases









