
Free
About
Descend into the dungeon and face your fate, one card at a time.
Master's Hammer is a moody, atmospheric card crawler where your deck of cards transforms into a dungeon filled with monsters, powerful weapons, and life-saving potions. Every room presents you with four cards—you must use three to advance.
Will you equip a weapon to slay the beast? Drink the potion to heal? or face the undead bare-handed to save your weapon's strength for a stronger enemy?
A DIGITAL TRIBUTE TO "SCOUNDREL" This game is a faithful digital adaptation of the brilliant physical card game system Scoundrel, created by Zach Gage and Kurt Bieg. If you love the original paper prototype, Master's Hammer offers the perfect pocket-sized alternative with enhanced visuals and automated rules.
GAME FEATURES:
Strategic Depth: Manage your health and your weapon’s durability. Weapons follow a strict chain rule—you can only slay weaker monsters than the last one you killed.
Atmospheric Visuals: Immerse yourself in a dark, gothic dungeon environment inspired by dark fantasy classics.
Quick Sessions: Perfect for short breaks. One run takes minutes, but mastering the dungeon takes hours.
High Scores: Track your deepest runs. Can you clear the entire deck?
Offline Play: No internet connection required. Descend into the darkness anywhere.
Haptic Feedback: Feel every strike, heal, and victory.
Use your logic, manage your resources, and try to survive until the last card is drawn.
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What's New in Master's Hammer
1.2
December 16, 2025
Major Audio & Visual Update! • Immersive Audio: Added sound effects for card dealing, combat, potions, and victory/defeat. • Atmosphere: New intro music and ambient cave sounds for a deeper dungeon experience. • Visuals: Cards are now dealt with a smooth animation. • Improvements: - Added a card counter to the HUD. - Rules button moved for better accessibility. • Bug Fixes: Fixed an issue where Dungeon Depth wasn't increasing correctly.
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