Won’t load
Please fix! It opens and says loading for about 1 sec then closes. Really want to play this! Please fix so I can play and give it the rating I’m sure it deserves!
Nice story
What’s with collecting stars? It’s pointless and annoying, sorry
Ads mid puzzle. No.
I honestly don't mind the odd advert now and again..BUT NOT IN THE MIDDLE OF A PUZZLE. PLEASE,stop this. There I am, half way through a pzzle, BAM.. ad. Lost all concentration, most times have to start the puzzle over. I complained aout same problem in another game, ended up not completing it because I got too angry. Don't say I can pay to get rid of ads but £6.99 on a finite game? Not a hope Ads fine, just not as you are trying to solve a puzzle. Please. 5 stars forthe game, -4 for inappropriate ad placement.
Edit. Some while later.....sorry simply cannot stand any more of this..ads becoming ridiculously frequent now..every 3 mins. Deleting.
Edit. Some while later.....sorry simply cannot stand any more of this..ads becoming ridiculously frequent now..every 3 mins. Deleting.
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Response from developer
Hello! Thank you for providing your valuable feedback about our hidden object mystery game. Please reach out to us at support@dominigames.com, if you need help with a mini-game or have other suggestions.
Maze of Realities: Synergy of Worlds by LynxMinx
UPDATE: Out today, October 11th, Friendly Fox has released Living Legends: The Red Trace. It doesn’t show up on the App Store unless you input the exact name, because they still haven’t fixed the sort feature. Very annoying. But at least I’m giving you good news!
It’s no wonder there are so few reviews yet. I never thought that I would say this, but the game was way too long and it was exhausting to play. It had magnificent graphics and extravagant special effects, and if you wanted extreme length, you got it. There was a nice variety of HO scenes. However, there were too many mini-games to distract us from gameplay, and most were rotational. Of course, we were treated to two obnoxious sales timer clocks. Unfortunately this game suffered from two maladies: one was SSS (same stale storyline) and the other was TTT (terrible tactile trouble), and Domini needs to enhance the sensitivity of the touchscreen. There were a plethora of tasks to accomplish and some novel inventory items. However, although I don’t enjoy the sub-genre of fantasy, I will still rate the game fairly. I might not have loved it, but the gameplay was good, and the different worlds had incredible scenery. So I will rate it at 4 stars even though it’s not my cup of tea. Oleg, I would advise you to get rid of those annoying timers already. The gamers can go on your website if they want to buy a game at a sales discount. In addition, make one version of your game and get rid of the unnecessary decision points. You don’t need two versions because according to data, over 95% of the players buy the premium version. I think the players are tired of the same old format and storylines, which would explain your steady loss of revenue. I think it’s time you stopped sitting on EIPIX and released those games. That was a terrible broken promise, and the players on iOS really wanted them. It’s less work for your team, because they just need to replicate strategy guides. Also, EIPIX had much more unique storylines and a lot of crime and horror sub-genres. If you don’t listen, you will drive Domini into the ground! That would devastate the gamers!
It’s no wonder there are so few reviews yet. I never thought that I would say this, but the game was way too long and it was exhausting to play. It had magnificent graphics and extravagant special effects, and if you wanted extreme length, you got it. There was a nice variety of HO scenes. However, there were too many mini-games to distract us from gameplay, and most were rotational. Of course, we were treated to two obnoxious sales timer clocks. Unfortunately this game suffered from two maladies: one was SSS (same stale storyline) and the other was TTT (terrible tactile trouble), and Domini needs to enhance the sensitivity of the touchscreen. There were a plethora of tasks to accomplish and some novel inventory items. However, although I don’t enjoy the sub-genre of fantasy, I will still rate the game fairly. I might not have loved it, but the gameplay was good, and the different worlds had incredible scenery. So I will rate it at 4 stars even though it’s not my cup of tea. Oleg, I would advise you to get rid of those annoying timers already. The gamers can go on your website if they want to buy a game at a sales discount. In addition, make one version of your game and get rid of the unnecessary decision points. You don’t need two versions because according to data, over 95% of the players buy the premium version. I think the players are tired of the same old format and storylines, which would explain your steady loss of revenue. I think it’s time you stopped sitting on EIPIX and released those games. That was a terrible broken promise, and the players on iOS really wanted them. It’s less work for your team, because they just need to replicate strategy guides. Also, EIPIX had much more unique storylines and a lot of crime and horror sub-genres. If you don’t listen, you will drive Domini into the ground! That would devastate the gamers!
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Ok but boring
There were no game ending glitches and it was a visually stunning game, but I did not enjoy the storyline. Some of the mini games were extremely difficult and I was forced to skip, which I rarely do. Other than that, I will rate it a four.
Maze of Realities: Synergy of Worlds by LynxMinx
It’s no wonder there are so few reviews yet. I never thought that I would say this, but the game was way too long and it was exhausting to play. It had magnificent graphics and extravagant special effects, and if you wanted extreme length, you got it. There was a nice variety of HO scenes. However, there were too many mini-games to distract us from gameplay, and most were rotational. Of course, we were treated to two obnoxious sales timer clocks. Unfortunately this game suffered from two maladies: one was SSS (same stale storyline) and the other was TTT (terrible tactile trouble), and Domini needs to enhance the sensitivity of the touchscreen. There were a plethora of tasks to accomplish and some novel inventory items. However, although I don’t enjoy the sub-genre of fantasy, I will still rate the game fairly. I might not have loved it, but the gameplay was good, and the different worlds had incredible scenery.
So I will rate it at 4 stars even though it’s not my cup of tea.
Oleg, I would advise you to get rid of those annoying timers already. The gamers can go on your website if they want to buy a game at a sales discount. In addition, make one version of your game and get rid of the unnecessary decision points. You don’t need two versions because according to data, over 95% of the players buy the premium version.
I think the players are tired of the same old format and storylines, which would explain your steady loss of revenue. I think it’s time you stopped sitting on EIPIX and released those games. That was a terrible broken promise, and the players on iOS really wanted them. It’s less work for your team, because they just need to replicate strategy guides. Also, EIPIX had much more unique storylines and a lot of crime and horror sub-genres. If you don’t listen, you will drive Domini into the ground! That would devastate the gamers!
So I will rate it at 4 stars even though it’s not my cup of tea.
Oleg, I would advise you to get rid of those annoying timers already. The gamers can go on your website if they want to buy a game at a sales discount. In addition, make one version of your game and get rid of the unnecessary decision points. You don’t need two versions because according to data, over 95% of the players buy the premium version.
I think the players are tired of the same old format and storylines, which would explain your steady loss of revenue. I think it’s time you stopped sitting on EIPIX and released those games. That was a terrible broken promise, and the players on iOS really wanted them. It’s less work for your team, because they just need to replicate strategy guides. Also, EIPIX had much more unique storylines and a lot of crime and horror sub-genres. If you don’t listen, you will drive Domini into the ground! That would devastate the gamers!
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